CRLF-->LF
This commit is contained in:
@@ -13,7 +13,8 @@
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</bounds>
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<terrain>
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<row x="1">
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<!-- comma-seperated, tile type -->
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</row>
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<row x="2">
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@@ -86,11 +87,13 @@
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,122,170,170,170,170,170,170,170,122,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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</row>
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<row x="25">
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,125,170,170,247:0,170,170,170,170,122,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,125,170,170,247:0,170,170,170,170,122,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<!-- add a : to specify a special is there. 247:0 is 247 with special 0 -->
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</row>
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<row x="26">
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,121!0,122,170,170,170,170,170,170,170,122,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,121!0,122,170,170,170,170,170,170,170,122,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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<!-- add a ! to specify a sign is there. 121!0 is 121 with sign 0 -->
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</row>
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<row x="27">
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@@ -156,44 +159,83 @@
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<row x="47">
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<tiles>2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2</tiles>
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</row>
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</terrain>
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<specials>
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<special id="0">
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<type>181</type> <!-- consts.h. maybe this will allow custom nodes sometime, although that could be...fun -->
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<sdf>
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<x>-1</x>
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<y>-1</y>
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</sdf>
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<messages>
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<m1>0</m1>
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<m2>1</m2>
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</messages>
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<extra1>
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<a>26</a>
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<b>16</b>
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</extra1>
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<extra2>
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<a>1</a>
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<b>1</b>
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</extra2>
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<jump>-1</jump>
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</special>
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</specials>
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<signs>
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<sign id="0">120</sign><!-- refers to text node -->
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</signs>
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<fields>
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<field id="0">
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<x>25</x>
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<y>17</y>
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<type>128</type><!-- fields.h, bitmask thing -->
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</field>
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</fields>
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<sfxs>
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<sfx id="0">
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<x>27</x>
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<y>17</y>
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<type>4</type><!-- fields.h, bitmask thing -->
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</sfx>
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</terrain>
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<specials>
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<special id="0">
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<type>181</type> <!-- consts.h. maybe this will allow custom nodes sometime, although that could be...fun -->
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<sdf>
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<x>-1</x>
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<y>-1</y>
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</sdf>
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<messages>
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<m1>0</m1>
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<m2>1</m2>
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</messages>
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<extra1>
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<a>26</a>
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<b>16</b>
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</extra1>
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<extra2>
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<a>1</a>
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<b>1</b>
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</extra2>
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<jump>-1</jump>
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</special>
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</specials>
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<signs>
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<sign id="0">120</sign><!-- refers to text node -->
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</signs>
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<fields>
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<field id="0">
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<x>25</x>
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<y>17</y>
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<type>128</type><!-- fields.h, bitmask thing -->
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</field>
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</fields>
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<sfxs>
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<sfx id="0">
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<x>27</x>
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<y>17</y>
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<type>4</type><!-- fields.h, bitmask thing -->
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</sfx>
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</sfxs>
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</town>
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