Fix multiple inconsistencies when saving (#550)
* debug_leave_town use same logic as normal town exit. fix #549 * Standardize all save party code paths Fix #480 Fix #204 Fix #267 * remove file_in_mem now that it is redundant * Print message when save file not chosen
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@@ -4,7 +4,7 @@
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void force_town_enter(short which_town,location where_start);
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void start_town_mode(short which_town, short entry_dir);
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location end_town_mode(short switching_level,location destination); // returns new party location
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location end_town_mode(bool switching_level,location destination,bool debug_leave=false); // returns new party location
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void handle_leave_town_specials(short town_number, short which_spec,location start_loc) ;
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void handle_town_specials(short town_number, bool town_dead,location start_loc) ;
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bool abil_exists(eItemAbil abil);
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