Fix outdoor encounter dialog being unusable

This commit is contained in:
2015-09-20 23:40:45 -04:00
parent 6badb1188a
commit 6cf37c3daa

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@@ -574,6 +574,7 @@ static bool edit_out_wand_spec(cDialog& me, std::string hit, short which, cOutdo
static bool edit_out_wand_monst(cDialog& me, std::string hit, short which, cOutdoors::cWandering wand) {
if(!me.toast(true)) return true;
me.untoast();
save_out_wand(me, which, wand, 100);
std::string fld = hit.substr(7);
short i;