Remove unused logging stream
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@@ -66,8 +66,6 @@ cCustomGraphics spec_scen_g;
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extern bool pc_gworld_loaded;
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extern sf::Texture pc_gworld;
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std::ofstream flog("bladeslog.txt");
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void finish_load_party(){
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bool town_restore = univ.town.num < 200;
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bool in_scen = univ.party.scen_name.length() > 0;
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