remove another unnecessary hard-coded terrain check

This commit is contained in:
2025-06-12 12:11:12 -05:00
parent c9e7689877
commit 6b4e7a0ca6

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@@ -182,11 +182,6 @@ short sight_obscurity(short x,short y) {
what_terrain = coord_to_ter(x,y);
// TODO: This should not be hard-coded!
// It appears to refer to mountain cave entrances, surface tower, and surface pit. (WHY?)
if((what_terrain >= 237) && (what_terrain <= 242))
return 1;
store = get_blockage(what_terrain);
if(is_town()) {