Initial framework for scenario editor undo/redo
In addition to the framework, this enables undo/redo of one action - adding a new town
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@@ -16,9 +16,10 @@ short edit_talk_node(short which_node);
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location pick_out(location default_loc,cScenario& scenario);
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cTown* pick_import_town();
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cOutdoors* pick_import_out();
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bool new_town(short which_town);
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bool new_town();
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bool resize_outdoors();
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void edit_placed_item(short which_i);
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void delete_last_town();
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void edit_town_wand();
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void set_current_town(int to);
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