fix compiler conditionals
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@@ -124,9 +124,9 @@ void launch_scenario(eLaunchType type) {
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fs::path game_binary;
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#ifdef SFML_SYSTEM_MACOS
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game_binary = "Blades of Exile.app/Contents/MacOS/Blades of Exile";
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#elif SFML_SYSTEM_WINDOWS
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#elif defined(SFML_SYSTEM_WINDOWS)
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game_binary = "Blades of Exile.exe";
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#elif SFML_SYSTEM_LINUX
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#elif defined(SFML_SYSTEM_LINUX)
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game_binary = "Blades of Exile";
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#endif
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