Fix inability to erase roads in town
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@@ -956,7 +956,7 @@ static bool handle_terrain_action(location the_point, bool ctrl_hit) {
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mouse_button_held = true;
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break;
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case MODE_CLEAR_FIELDS:
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for(int i = 8; i <= BARRIER_CAGE; i++)
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for(int i = 8; i <= SPECIAL_ROAD; i++)
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take_field_type(spot_hit.x,spot_hit.y, eFieldType(i));
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mouse_button_held = true;
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break;
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