Fix inability to erase roads in town

This commit is contained in:
2017-01-31 20:12:03 -05:00
parent bc7e11f89d
commit 5f9b9dff93

View File

@@ -956,7 +956,7 @@ static bool handle_terrain_action(location the_point, bool ctrl_hit) {
mouse_button_held = true;
break;
case MODE_CLEAR_FIELDS:
for(int i = 8; i <= BARRIER_CAGE; i++)
for(int i = 8; i <= SPECIAL_ROAD; i++)
take_field_type(spot_hit.x,spot_hit.y, eFieldType(i));
mouse_button_held = true;
break;