I think the cleanup of the game documentation is done.

- Added navigation bar to all game docs. See game/nav.txt
- Put the GNU GPL into a file, game/Licensing.html

git-svn-id: http://openexile.googlecode.com/svn/trunk@123 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Sylae Corell
2009-09-04 22:30:46 +00:00
parent 3c9f1e198e
commit 5d0ee55d78
19 changed files with 991 additions and 38 deletions

View File

@@ -6,7 +6,41 @@
<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
<h1>Section 12: Hints For Getting Started</h1>
<div class="navbar">
<a href="About.html"><li>About</li></a>
<a href="Tips.html"><li>Playing Tips</a></li>
<a href="Intro.html"><li>Getting Started</li></a>
<a href="Screen.html"><li>The Exile Screen</a></li>
<a href="Menus.html"><li>The Exile Menu</a></li>
<a href="Town.html"><li>Getting Around Town</a></li>
<a href="Outdoors.html"><li>Getting Around the Outdoors</a></li>
<a href="Combat.html"><li>Killing Stuff</a></li>
<a href="Misc.html"><li>Miscellaneous</li></a>
<a href="Mage.html"><li>Mage Spells</a></li>
<a href="Priest.html"><li>Priest Spells</a></li>
<a href="Hints.html"><li>Hints</a></li>
<a href="Valleydy.html"><li>Valley of Dying Things</a></li>
<a href="Editor.html"><li>The Editor</a></li>
<a href="Credits.html"><li>Credits</a></li>
<a href="Licensing.html"><li>GNU GPL</a></li>
</div>
<div class="content">
<h1>Hints For Getting Started</h1>
<p>Blades of Exile is not an easy game. The monsters are many, and very unforgiving of error. Gold can often be scarce, and the puzzles are tricky. Fortunately, when the going gets tough, there are plenty of resources available to you:</p>
<ul>
<li>Change the game. Select the Preferences option from the File menu, and select Easier Monsters. Your fights from then on will be a lot less stressful. You can also reduce the number of wandering monsters, but this may not be a good idea, as ...</li>
@@ -15,5 +49,5 @@
<li>Don't forget to take all the stuff in Fort Talrus (in Valley of Dying Things). There's stuff for you in all of the storerooms. Use the Unlock spell to get into the locked rooms.</li>
<li>If you get stuck on a puzzle, look in the next chapter. There's a walkthrough for Valley of Dying Things..</li>
</ul>
</body>
</div></body>
</html>