
- Added navigation bar to all game docs. See game/nav.txt - Put the GNU GPL into a file, game/Licensing.html git-svn-id: http://openexile.googlecode.com/svn/trunk@123 4ebdad44-0ea0-11de-aab3-ff745001d230
54 lines
2.4 KiB
HTML
54 lines
2.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<title>Hints - Blades of Exile Guide</title>
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<link rel="stylesheet" type="text/css" href="style.css">
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</head>
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<body>
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<div class="navbar">
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<a href="About.html"><li>About</li></a>
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<a href="Tips.html"><li>Playing Tips</a></li>
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<a href="Intro.html"><li>Getting Started</li></a>
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<a href="Screen.html"><li>The Exile Screen</a></li>
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<a href="Menus.html"><li>The Exile Menu</a></li>
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<a href="Town.html"><li>Getting Around Town</a></li>
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<a href="Outdoors.html"><li>Getting Around the Outdoors</a></li>
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<a href="Combat.html"><li>Killing Stuff</a></li>
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<a href="Misc.html"><li>Miscellaneous</li></a>
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<a href="Mage.html"><li>Mage Spells</a></li>
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<a href="Priest.html"><li>Priest Spells</a></li>
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<a href="Hints.html"><li>Hints</a></li>
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<a href="Valleydy.html"><li>Valley of Dying Things</a></li>
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<a href="Editor.html"><li>The Editor</a></li>
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<a href="Credits.html"><li>Credits</a></li>
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<a href="Licensing.html"><li>GNU GPL</a></li>
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</div>
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<div class="content">
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<h1>Hints For Getting Started</h1>
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<p>Blades of Exile is not an easy game. The monsters are many, and very unforgiving of error. Gold can often be scarce, and the puzzles are tricky. Fortunately, when the going gets tough, there are plenty of resources available to you:</p>
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<ul>
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<li>Change the game. Select the Preferences option from the File menu, and select Easier Monsters. Your fights from then on will be a lot less stressful. You can also reduce the number of wandering monsters, but this may not be a good idea, as ...</li>
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<li>Wandering monsters are your friends. In Valley of Dying Things, wander around the surface in the northeast corner of valley, killing goblins and bandits. They have good gold, and aren't too tough to fight. Rely heavily on magic at first, until your fighters gain experience.</li>
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<li>There's a lot of encounters and treasures hidden in the outdoors. Remember - to search for secret passages, walk into walls. Walking into mountains around the start will reveal several bits of loot.</li>
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<li>Don't forget to take all the stuff in Fort Talrus (in Valley of Dying Things). There's stuff for you in all of the storerooms. Use the Unlock spell to get into the locked rooms.</li>
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<li>If you get stuck on a puzzle, look in the next chapter. There's a walkthrough for Valley of Dying Things..</li>
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</ul>
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</div></body>
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</html>
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