recover monster thrash numbers and hidden town flags in ZKR

This commit is contained in:
2025-05-14 11:22:27 -05:00
parent 12450c0511
commit 5b77a2d634
23 changed files with 68 additions and 22 deletions

View File

@@ -9,6 +9,7 @@
<difficulty>0</difficulty> <difficulty>0</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags> <flags>
<chop kills="30000" />
<tavern>true</tavern> <tavern>true</tavern>
</flags> </flags>
<item id="0"> <item id="0">

View File

@@ -10,7 +10,9 @@
<lighting>dark</lighting> <lighting>dark</lighting>
<onenter condition="alive">15</onenter> <onenter condition="alive">15</onenter>
<onenter condition="dead">15</onenter> <onenter condition="dead">15</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>28</type> <type>28</type>
</item> </item>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>none</lighting> <lighting>none</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>387</type> <type>387</type>
</item> </item>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="44" /> <bounds top="0" left="0" bottom="47" right="44" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags /> <flags>
<chop kills="40" />
</flags>
<wandering> <wandering>
<monster>13</monster> <monster>13</monster>
<monster>13</monster> <monster>13</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30" />
</flags>
<item id="0"> <item id="0">
<type>390</type> <type>390</type>
</item> </item>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">2</onenter> <onenter condition="alive">2</onenter>
<onenter condition="dead">2</onenter> <onenter condition="dead">2</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>3</type> <type>3</type>
<charges>26</charges> <charges>26</charges>

View File

@@ -10,7 +10,9 @@
<lighting>dark</lighting> <lighting>dark</lighting>
<onenter condition="alive">23</onenter> <onenter condition="alive">23</onenter>
<onenter condition="dead">23</onenter> <onenter condition="dead">23</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<wandering> <wandering>
<monster>193</monster> <monster>193</monster>
<monster>193</monster> <monster>193</monster>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">0</onenter> <onenter condition="dead">0</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<creature id="0"> <creature id="0">
<type>71</type> <type>71</type>
<attitude>hostile-a</attitude> <attitude>hostile-a</attitude>

View File

@@ -8,7 +8,9 @@
<bounds top="3" left="3" bottom="28" right="28" /> <bounds top="3" left="3" bottom="28" right="28" />
<difficulty>6</difficulty> <difficulty>6</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>176</type> <type>176</type>
<contained>true</contained> <contained>true</contained>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="44" /> <bounds top="0" left="0" bottom="47" right="44" />
<difficulty>6</difficulty> <difficulty>6</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>30</type> <type>30</type>
<contained>true</contained> <contained>true</contained>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">12</onenter> <onenter condition="alive">12</onenter>
<onenter condition="dead">12</onenter> <onenter condition="dead">12</onenter>
<flags /> <flags>
<chop kills="75" />
</flags>
<wandering> <wandering>
<monster>149</monster> <monster>149</monster>
<monster>149</monster> <monster>149</monster>

View File

@@ -8,7 +8,10 @@
<bounds top="0" left="0" bottom="47" right="44" /> <bounds top="0" left="0" bottom="47" right="44" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags /> <flags>
<chop kills="30000" />
<hidden>true</hidden>
</flags>
<item id="0"> <item id="0">
<type>93</type> <type>93</type>
<property>true</property> <property>true</property>

View File

@@ -10,7 +10,9 @@
<lighting>dark</lighting> <lighting>dark</lighting>
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">2</onenter> <onenter condition="dead">2</onenter>
<flags /> <flags>
<chop kills="40" />
</flags>
<item id="0"> <item id="0">
<type>90</type> <type>90</type>
<property>true</property> <property>true</property>

View File

@@ -8,7 +8,9 @@
<bounds top="3" left="0" bottom="60" right="63" /> <bounds top="3" left="0" bottom="60" right="63" />
<difficulty>8</difficulty> <difficulty>8</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>23</type> <type>23</type>
</item> </item>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">0</onenter> <onenter condition="dead">0</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>14</type> <type>14</type>
</item> </item>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">0</onenter> <onenter condition="dead">0</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<wandering> <wandering>
<monster>48</monster> <monster>48</monster>
<monster>48</monster> <monster>48</monster>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<exit dir="w" x="40" y="25" /> <exit dir="w" x="40" y="25" />
<exit dir="e" x="44" y="25" /> <exit dir="e" x="44" y="25" />
<flags /> <flags>
<chop kills="100" />
</flags>
<wandering> <wandering>
<monster>155</monster> <monster>155</monster>
<monster>155</monster> <monster>155</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>5</difficulty> <difficulty>5</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="60" />
</flags>
<item id="0"> <item id="0">
<type>33</type> <type>33</type>
</item> </item>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">3</onenter> <onenter condition="alive">3</onenter>
<onenter condition="dead">3</onenter> <onenter condition="dead">3</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>104</type> <type>104</type>
</item> </item>

View File

@@ -12,7 +12,9 @@
<onenter condition="dead">1</onenter> <onenter condition="dead">1</onenter>
<exit dir="n" x="30" y="22" /> <exit dir="n" x="30" y="22" />
<exit dir="s" x="30" y="26" /> <exit dir="s" x="30" y="26" />
<flags /> <flags>
<chop kills="10" />
</flags>
<item id="0"> <item id="0">
<type>0</type> <type>0</type>
<charges>50</charges> <charges>50</charges>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<exit dir="n" x="7" y="27" /> <exit dir="n" x="7" y="27" />
<exit dir="s" x="7" y="31" /> <exit dir="s" x="7" y="31" />
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>24</type> <type>24</type>
</item> </item>

View File

@@ -9,7 +9,9 @@
<difficulty>0</difficulty> <difficulty>0</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<timer freq="60">37</timer> <timer freq="60">37</timer>
<flags /> <flags>
<chop kills="30000" />
</flags>
<wandering> <wandering>
<monster>190</monster> <monster>190</monster>
<monster>190</monster> <monster>190</monster>

View File

@@ -12,7 +12,9 @@
<onenter condition="dead">47</onenter> <onenter condition="dead">47</onenter>
<exit dir="w" x="24" y="30" /> <exit dir="w" x="24" y="30" />
<exit dir="e" x="27" y="30" /> <exit dir="e" x="27" y="30" />
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>14</type> <type>14</type>
</item> </item>