Add special nodes that hook into the spell targeting system
- Node to initiate targeting mode and call a special once targets are chosen - Nodes to place a spell pattern (one for fields and one for booms)
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@@ -197,9 +197,9 @@ set-lighting
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set-attitude
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set-center
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lift-fog
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start-target
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spell-pat-field
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spell-pat-boom
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@@ -478,3 +478,51 @@ Unused
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Unused
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Special to Jump To
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--------------------
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Start Targeting
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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Which spell pattern? (0 - single space)
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Max range? (ignored outside combat mode)
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Max targets? (>1 only in combat)
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Unused
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Unused
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Unused
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Special to Call for Each Target
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--------------------
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Place Fields in Spell Pattern
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X Coordinate of pattern center
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Y Coordinate of pattern center
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Which spell pattern? (-1 for targeted pattern)
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Which field type?
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Unused
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Unused
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Special to Jump To
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--------------------
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Deal Damage in Spell Pattern
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X Coordinate of pattern center
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Y Coordinate of pattern center
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Which spell pattern? (-1 for targeted pattern)
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Which damage type?
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How many dice? (calculated in d6's)
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0 - sequential simple booms, 1 - simultaneous animated booms
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Special to Jump To
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--------------------
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