- Split rect_draw_some_item into two versions, one to draw to the screen and on to draw to a GWorld.
- Temporary fix for the fact that PC #6 is often accessed. - I think that's all... git-svn-id: http://openexile.googlecode.com/svn/trunk@94 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -37,7 +37,7 @@ void add_explosion(location dest,short val_to_place,short place_type,short boom_
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void do_missile_anim(short num_steps,location missile_origin,short sound_num) ;
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void do_explosion_anim(short sound_num,short expand);
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void click_shop_rect(Rect area_rect);
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void draw_shop_graphics(short draw_mode,Rect clip_area_rect);
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void draw_shop_graphics(bool pressed,Rect clip_area_rect);
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void refresh_shopping();
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cItemRec store_mage_spells(short which_s) ;
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cItemRec store_priest_spells(short which_s);
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