- Split rect_draw_some_item into two versions, one to draw to the screen and on to draw to a GWorld.

- Temporary fix for the fact that PC #6 is often accessed.
- I think that's all...

git-svn-id: http://openexile.googlecode.com/svn/trunk@94 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-06-11 22:07:17 +00:00
parent 6070ed2e05
commit 5001931033
21 changed files with 453 additions and 504 deletions

View File

@@ -1,4 +1,4 @@
void draw_one_terrain_spot (short i,short j,short terrain_to_draw,short dest);
void draw_one_terrain_spot (short i,short j,short terrain_to_draw);
void draw_monsters();
void play_see_monster_str(unsigned short m);
void draw_pcs(location center,short mode);