- Split rect_draw_some_item into two versions, one to draw to the screen and on to draw to a GWorld.
- Temporary fix for the fact that PC #6 is often accessed. - I think that's all... git-svn-id: http://openexile.googlecode.com/svn/trunk@94 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
void draw_one_terrain_spot (short i,short j,short terrain_to_draw,short dest);
|
||||
void draw_one_terrain_spot (short i,short j,short terrain_to_draw);
|
||||
void draw_monsters();
|
||||
void play_see_monster_str(unsigned short m);
|
||||
void draw_pcs(location center,short mode);
|
||||
|
||||
Reference in New Issue
Block a user