record and replay debug kill
This commit is contained in:
@@ -1843,6 +1843,24 @@ void debug_leave_town() {
|
||||
redraw_screen(REFRESH_ALL);
|
||||
}
|
||||
|
||||
void debug_kill() {
|
||||
if(recording){
|
||||
record_action("debug_kill", "");
|
||||
}
|
||||
for(short i = 0; i < univ.town.monst.size(); i++) {
|
||||
if(is_combat() && univ.town.monst[i].is_alive() && !univ.town.monst[i].is_friendly())
|
||||
univ.town.monst[i].active = eCreatureStatus::DEAD;
|
||||
|
||||
if(univ.town.monst[i].is_alive() && !univ.town.monst[i].is_friendly()
|
||||
&& (dist(univ.town.monst[i].cur_loc,univ.party.town_loc) <= 10) )
|
||||
damage_monst(univ.town.monst[i], 7,1000,eDamageType::SPECIAL,0);
|
||||
}
|
||||
// kill_monst(&univ.town.monst[i],6);
|
||||
draw_terrain();
|
||||
add_string_to_buf("Debug: Kill things.");
|
||||
print_buf();
|
||||
}
|
||||
|
||||
bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){
|
||||
bool are_done = false;
|
||||
location pass_point; // TODO: This isn't needed
|
||||
@@ -2101,18 +2119,7 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){
|
||||
|
||||
case 'K':
|
||||
if(!univ.debug_mode) break;
|
||||
for(short i = 0; i < univ.town.monst.size(); i++) {
|
||||
if(is_combat() && univ.town.monst[i].is_alive() && !univ.town.monst[i].is_friendly())
|
||||
univ.town.monst[i].active = eCreatureStatus::DEAD;
|
||||
|
||||
if(univ.town.monst[i].is_alive() && !univ.town.monst[i].is_friendly()
|
||||
&& (dist(univ.town.monst[i].cur_loc,univ.party.town_loc) <= 10) )
|
||||
damage_monst(univ.town.monst[i], 7,1000,eDamageType::SPECIAL,0);
|
||||
}
|
||||
// kill_monst(&univ.town.monst[i],6);
|
||||
draw_terrain();
|
||||
add_string_to_buf("Debug: Kill things.");
|
||||
print_buf();
|
||||
debug_kill();
|
||||
break;
|
||||
|
||||
case 'N':
|
||||
|
@@ -75,5 +75,6 @@ void debug_give_item();
|
||||
void debug_print_location();
|
||||
void debug_step_through();
|
||||
void debug_leave_town();
|
||||
void debug_kill();
|
||||
|
||||
#endif
|
||||
|
@@ -489,6 +489,8 @@ static void replay_next_action() {
|
||||
debug_step_through();
|
||||
}else if(t == "debug_leave_town"){
|
||||
debug_leave_town();
|
||||
}else if(t == "debug_kill"){
|
||||
debug_kill();
|
||||
}
|
||||
|
||||
// TODO some of these actions shouldn't call advance_time(). They should return
|
||||
|
Reference in New Issue
Block a user