A try at standardizing filenames' case in the Classic BoE branch (Win32), as described in the Issue 25.
(Scenario Editor) Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@153 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -30,7 +30,7 @@ CompilerSet=0
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CompilerSettings=0000000000010000000000
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[Unit3]
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FileName=DLOGTOOL.CPP
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FileName=buttonmg.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -40,7 +40,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=DLOGTOOL.H
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FileName=dlogtool.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -50,17 +50,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=GLOBAL.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=GLOBAL.H
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FileName=edsound.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -70,7 +60,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=GRAPHUTL.H
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FileName=keydlgs.cpp
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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@@ -80,17 +70,7 @@ BuildCmd=
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CompileCpp=1
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[Unit11]
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FileName=KEYDLGS.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=SCENARIO.H
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FileName=tactions.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -100,26 +80,16 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=TACTIONS.H
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FileName=BLSCENED.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=townout.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=townout.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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@@ -129,8 +99,8 @@ Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=EDSOUND.CPP
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[Unit17]
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FileName=buttonmg.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -140,7 +110,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit19]
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FileName=EDSOUND.H
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FileName=edsound.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -150,7 +120,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=GRAPHICS.CPP
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FileName=global.h
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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@@ -160,7 +130,7 @@ BuildCmd=
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CompileCpp=1
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[Unit21]
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FileName=SCENARIO.CPP
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FileName=graphics.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -170,21 +140,11 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=STRINGS.RC
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FileName=graphutl.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=BLSCENED.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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@@ -208,7 +168,7 @@ ProductVersion=
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AutoIncBuildNr=0
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[Unit8]
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FileName=GRAPHUTL.CPP
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FileName=graphutl.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -218,7 +178,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=KEYDLGS.CPP
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FileName=scenario.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -228,17 +188,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=GAMEDLOG.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=GRAPHICS.H
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FileName=tfileio.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -248,17 +198,17 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=TFILEIO.H
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FileName=STRINGS.RC
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CompileCpp=1
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Folder=
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=BUTTONMG.H
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FileName=blscened.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -268,7 +218,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=TACTIONS.CPP
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FileName=tactions.h
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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@@ -278,7 +228,37 @@ BuildCmd=
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CompileCpp=1
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[Unit1]
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FileName=BUTTONMG.CPP
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FileName=townout.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=global.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=graphics.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=tfileio.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -288,7 +268,26 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=TFILEIO.CPP
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FileName=GAMEDLOG.RC
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=dlogtool.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=keydlgs.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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@@ -298,7 +297,7 @@ OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=BLSCENED.CPP
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FileName=scenario.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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