A try at standardizing filenames' case in the Classic BoE branch (Win32), as described in the Issue 25.

(Scenario Editor)

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@153 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Chokboyz
2010-07-12 04:08:14 +00:00
parent 86e61066e8
commit 43152f7387
29 changed files with 133 additions and 134 deletions

View File

@@ -30,7 +30,7 @@ CompilerSet=0
CompilerSettings=0000000000010000000000
[Unit3]
FileName=DLOGTOOL.CPP
FileName=buttonmg.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -40,7 +40,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=DLOGTOOL.H
FileName=dlogtool.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -50,17 +50,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=GLOBAL.CPP
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=GLOBAL.H
FileName=edsound.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -70,7 +60,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=GRAPHUTL.H
FileName=keydlgs.cpp
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -80,17 +70,7 @@ BuildCmd=
CompileCpp=1
[Unit11]
FileName=KEYDLGS.H
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=SCENARIO.H
FileName=tactions.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -100,26 +80,16 @@ OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=TACTIONS.H
FileName=BLSCENED.RC
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=townout.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=townout.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
@@ -129,8 +99,8 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=EDSOUND.CPP
[Unit17]
FileName=buttonmg.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -140,7 +110,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=EDSOUND.H
FileName=edsound.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -150,7 +120,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=GRAPHICS.CPP
FileName=global.h
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -160,7 +130,7 @@ BuildCmd=
CompileCpp=1
[Unit21]
FileName=SCENARIO.CPP
FileName=graphics.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -170,21 +140,11 @@ OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=STRINGS.RC
FileName=graphutl.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=BLSCENED.RC
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
@@ -208,7 +168,7 @@ ProductVersion=
AutoIncBuildNr=0
[Unit8]
FileName=GRAPHUTL.CPP
FileName=graphutl.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -218,7 +178,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=KEYDLGS.CPP
FileName=scenario.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -228,17 +188,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=GAMEDLOG.RC
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=GRAPHICS.H
FileName=tfileio.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -248,17 +198,17 @@ OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=TFILEIO.H
FileName=STRINGS.RC
CompileCpp=1
Folder=
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=BUTTONMG.H
FileName=blscened.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -268,7 +218,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=TACTIONS.CPP
FileName=tactions.h
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -278,7 +228,37 @@ BuildCmd=
CompileCpp=1
[Unit1]
FileName=BUTTONMG.CPP
FileName=townout.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=global.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=graphics.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=tfileio.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -288,7 +268,26 @@ OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=TFILEIO.CPP
FileName=GAMEDLOG.RC
Folder=Blades of Exile Scenario Editor
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=dlogtool.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=keydlgs.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -298,7 +297,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=BLSCENED.CPP
FileName=scenario.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1