diff --git a/Scenario Editor/Blades of Exile Scenario Editor.cbp b/Scenario Editor/Blades of Exile Scenario Editor.cbp
index e431bf57..b7723437 100644
--- a/Scenario Editor/Blades of Exile Scenario Editor.cbp
+++ b/Scenario Editor/Blades of Exile Scenario Editor.cbp
@@ -35,36 +35,36 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Scenario Editor/Blades of Exile Scenario Editor.dev b/Scenario Editor/Blades of Exile Scenario Editor.dev
index d29b79a9..21853320 100644
--- a/Scenario Editor/Blades of Exile Scenario Editor.dev
+++ b/Scenario Editor/Blades of Exile Scenario Editor.dev
@@ -30,7 +30,7 @@ CompilerSet=0
CompilerSettings=0000000000010000000000
[Unit3]
-FileName=DLOGTOOL.CPP
+FileName=buttonmg.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -40,7 +40,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit4]
-FileName=DLOGTOOL.H
+FileName=dlogtool.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -50,17 +50,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit5]
-FileName=GLOBAL.CPP
-CompileCpp=1
-Folder=Blades of Exile Scenario Editor
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit6]
-FileName=GLOBAL.H
+FileName=edsound.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -70,7 +60,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit9]
-FileName=GRAPHUTL.H
+FileName=keydlgs.cpp
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -80,17 +70,7 @@ BuildCmd=
CompileCpp=1
[Unit11]
-FileName=KEYDLGS.H
-CompileCpp=1
-Folder=Blades of Exile Scenario Editor
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit12]
-FileName=SCENARIO.H
+FileName=tactions.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -100,26 +80,16 @@ OverrideBuildCmd=0
BuildCmd=
[Unit13]
-FileName=TACTIONS.H
+FileName=BLSCENED.RC
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
-Link=1
+Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
-FileName=townout.cpp
-CompileCpp=1
-Folder=Blades of Exile Scenario Editor
-Compile=1
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit17]
FileName=townout.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
@@ -129,8 +99,8 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
-[Unit18]
-FileName=EDSOUND.CPP
+[Unit17]
+FileName=buttonmg.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -140,7 +110,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit19]
-FileName=EDSOUND.H
+FileName=edsound.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -150,7 +120,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit20]
-FileName=GRAPHICS.CPP
+FileName=global.h
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -160,7 +130,7 @@ BuildCmd=
CompileCpp=1
[Unit21]
-FileName=SCENARIO.CPP
+FileName=graphics.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -170,21 +140,11 @@ OverrideBuildCmd=0
BuildCmd=
[Unit22]
-FileName=STRINGS.RC
+FileName=graphutl.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
-Link=0
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit23]
-FileName=BLSCENED.RC
-CompileCpp=1
-Folder=Blades of Exile Scenario Editor
-Compile=1
-Link=0
+Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
@@ -208,7 +168,7 @@ ProductVersion=
AutoIncBuildNr=0
[Unit8]
-FileName=GRAPHUTL.CPP
+FileName=graphutl.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -218,7 +178,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit10]
-FileName=KEYDLGS.CPP
+FileName=scenario.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -228,17 +188,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit26]
-FileName=GAMEDLOG.RC
-CompileCpp=1
-Folder=Blades of Exile Scenario Editor
-Compile=1
-Link=0
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit7]
-FileName=GRAPHICS.H
+FileName=tfileio.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -248,17 +198,17 @@ OverrideBuildCmd=0
BuildCmd=
[Unit15]
-FileName=TFILEIO.H
+FileName=STRINGS.RC
CompileCpp=1
-Folder=
+Folder=Blades of Exile Scenario Editor
Compile=1
-Link=1
+Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
-FileName=BUTTONMG.H
+FileName=blscened.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -268,7 +218,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit25]
-FileName=TACTIONS.CPP
+FileName=tactions.h
Folder=Blades of Exile Scenario Editor
Compile=1
Link=1
@@ -278,7 +228,37 @@ BuildCmd=
CompileCpp=1
[Unit1]
-FileName=BUTTONMG.CPP
+FileName=townout.cpp
+CompileCpp=1
+Folder=Blades of Exile Scenario Editor
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit6]
+FileName=global.cpp
+CompileCpp=1
+Folder=Blades of Exile Scenario Editor
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit7]
+FileName=graphics.cpp
+CompileCpp=1
+Folder=Blades of Exile Scenario Editor
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit12]
+FileName=tfileio.cpp
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -288,7 +268,26 @@ OverrideBuildCmd=0
BuildCmd=
[Unit14]
-FileName=TFILEIO.CPP
+FileName=GAMEDLOG.RC
+Folder=Blades of Exile Scenario Editor
+Compile=1
+Link=0
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit18]
+FileName=dlogtool.h
+CompileCpp=1
+Folder=Blades of Exile Scenario Editor
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit23]
+FileName=keydlgs.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
@@ -298,7 +297,7 @@ OverrideBuildCmd=0
BuildCmd=
[Unit24]
-FileName=BLSCENED.CPP
+FileName=scenario.h
CompileCpp=1
Folder=Blades of Exile Scenario Editor
Compile=1
diff --git a/Scenario Editor/Makefile-DevCpp.win b/Scenario Editor/Makefile-DevCpp.win
index c9af9e1c..ecdf718b 100644
--- a/Scenario Editor/Makefile-DevCpp.win
+++ b/Scenario Editor/Makefile-DevCpp.win
@@ -5,8 +5,8 @@ CPP = g++.exe
CC = gcc.exe
WINDRES = windres.exe
RES = Blades_of_Exile_Scenario_Editor_private.res
-OBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES)
-LINKOBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES)
+OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
+LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -L"C:/Dev-Cpp/lib/GTK+" -mwindows -lwinmm --strip-all
INCS = -I"include"
CXXINCS =
@@ -26,41 +26,41 @@ clean: clean-custom
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
-BUTTONMG.o: BUTTONMG.CPP
- $(CPP) -c BUTTONMG.CPP -o BUTTONMG.o $(CXXFLAGS)
+buttonmg.o: buttonmg.cpp
+ $(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
-DLOGTOOL.o: DLOGTOOL.CPP
- $(CPP) -c DLOGTOOL.CPP -o DLOGTOOL.o $(CXXFLAGS)
+dlogtool.o: dlogtool.cpp
+ $(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
-GLOBAL.o: GLOBAL.CPP
- $(CPP) -c GLOBAL.CPP -o GLOBAL.o $(CXXFLAGS)
+global.o: global.cpp
+ $(CPP) -c global.cpp -o global.o $(CXXFLAGS)
-GRAPHUTL.o: GRAPHUTL.CPP
- $(CPP) -c GRAPHUTL.CPP -o GRAPHUTL.o $(CXXFLAGS)
+graphutl.o: graphutl.cpp
+ $(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
-KEYDLGS.o: KEYDLGS.CPP
- $(CPP) -c KEYDLGS.CPP -o KEYDLGS.o $(CXXFLAGS)
+keydlgs.o: keydlgs.cpp
+ $(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
-TFILEIO.o: TFILEIO.CPP
- $(CPP) -c TFILEIO.CPP -o TFILEIO.o $(CXXFLAGS)
+tfileio.o: tfileio.cpp
+ $(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
townout.o: townout.cpp
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
-EDSOUND.o: EDSOUND.CPP
- $(CPP) -c EDSOUND.CPP -o EDSOUND.o $(CXXFLAGS)
+edsound.o: edsound.cpp
+ $(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
-GRAPHICS.o: GRAPHICS.CPP
- $(CPP) -c GRAPHICS.CPP -o GRAPHICS.o $(CXXFLAGS)
+graphics.o: graphics.cpp
+ $(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
-SCENARIO.o: SCENARIO.CPP
- $(CPP) -c SCENARIO.CPP -o SCENARIO.o $(CXXFLAGS)
+scenario.o: scenario.cpp
+ $(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
-BLSCENED.o: BLSCENED.CPP
- $(CPP) -c BLSCENED.CPP -o BLSCENED.o $(CXXFLAGS)
+blscened.o: blscened.cpp
+ $(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
-TACTIONS.o: TACTIONS.CPP
- $(CPP) -c TACTIONS.CPP -o TACTIONS.o $(CXXFLAGS)
+tactions.o: tactions.cpp
+ $(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC
diff --git a/Scenario Editor/BLSCENED.CPP b/Scenario Editor/blscened.cpp
similarity index 99%
rename from Scenario Editor/BLSCENED.CPP
rename to Scenario Editor/blscened.cpp
index 4a3fab81..aa6f565c 100644
--- a/Scenario Editor/BLSCENED.CPP
+++ b/Scenario Editor/blscened.cpp
@@ -6,7 +6,7 @@
#include "string.h"
#include "stdio.h"
#include "math.h"
-#include "Global.h"
+#include "global.h"
#include "graphics.h"
#include "tactions.h"
#include "tfileio.h"
@@ -164,7 +164,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR, int nCmd
}
mainPtr = CreateWindow (szAppName,
- "Classic BoE Scenario Editor 1.0",
+ "Classic BoE Scenario Editor build_30.04.2010",
WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
0,
0,
diff --git a/Scenario Editor/BUTTONMG.CPP b/Scenario Editor/buttonmg.cpp
similarity index 99%
rename from Scenario Editor/BUTTONMG.CPP
rename to Scenario Editor/buttonmg.cpp
index cb08f2f3..3bd947d4 100644
--- a/Scenario Editor/BUTTONMG.CPP
+++ b/Scenario Editor/buttonmg.cpp
@@ -1,4 +1,4 @@
-#include
+#include
#include "string.h"
#include "stdio.h"
diff --git a/Scenario Editor/BUTTONMG.H b/Scenario Editor/buttonmg.h
similarity index 100%
rename from Scenario Editor/BUTTONMG.H
rename to Scenario Editor/buttonmg.h
diff --git a/Scenario Editor/DLOGTOOL.CPP b/Scenario Editor/dlogtool.cpp
similarity index 100%
rename from Scenario Editor/DLOGTOOL.CPP
rename to Scenario Editor/dlogtool.cpp
diff --git a/Scenario Editor/DLOGTOOL.H b/Scenario Editor/dlogtool.h
similarity index 100%
rename from Scenario Editor/DLOGTOOL.H
rename to Scenario Editor/dlogtool.h
diff --git a/Scenario Editor/EDSOUND.CPP b/Scenario Editor/edsound.cpp
similarity index 100%
rename from Scenario Editor/EDSOUND.CPP
rename to Scenario Editor/edsound.cpp
diff --git a/Scenario Editor/EDSOUND.H b/Scenario Editor/edsound.h
similarity index 100%
rename from Scenario Editor/EDSOUND.H
rename to Scenario Editor/edsound.h
diff --git a/Scenario Editor/GLOBAL.CPP b/Scenario Editor/global.cpp
similarity index 98%
rename from Scenario Editor/GLOBAL.CPP
rename to Scenario Editor/global.cpp
index a7f3ba5b..0c32fec6 100644
--- a/Scenario Editor/GLOBAL.CPP
+++ b/Scenario Editor/global.cpp
@@ -1,5 +1,5 @@
-#include
+#include
#include "global.h"
#include "math.h"
#include
diff --git a/Scenario Editor/GLOBAL.H b/Scenario Editor/global.h
similarity index 100%
rename from Scenario Editor/GLOBAL.H
rename to Scenario Editor/global.h
diff --git a/Scenario Editor/GRAPHICS.CPP b/Scenario Editor/graphics.cpp
similarity index 99%
rename from Scenario Editor/GRAPHICS.CPP
rename to Scenario Editor/graphics.cpp
index 3814bcec..ced5b406 100644
--- a/Scenario Editor/GRAPHICS.CPP
+++ b/Scenario Editor/graphics.cpp
@@ -1,4 +1,4 @@
-#include
+#include
#include "stdio.h"
#include "string.h"
diff --git a/Scenario Editor/GRAPHICS.H b/Scenario Editor/graphics.h
similarity index 100%
rename from Scenario Editor/GRAPHICS.H
rename to Scenario Editor/graphics.h
diff --git a/Scenario Editor/GRAPHUTL.CPP b/Scenario Editor/graphutl.cpp
similarity index 99%
rename from Scenario Editor/GRAPHUTL.CPP
rename to Scenario Editor/graphutl.cpp
index e55958ea..bf5f6ce4 100644
--- a/Scenario Editor/GRAPHUTL.CPP
+++ b/Scenario Editor/graphutl.cpp
@@ -8,7 +8,7 @@
#include
#include "global.h"
-#include "KEYDLGS.h"
+#include "keydlgs.h"
#include "edsound.h"
#include "graphutl.h"
diff --git a/Scenario Editor/GRAPHUTL.H b/Scenario Editor/graphutl.h
similarity index 100%
rename from Scenario Editor/GRAPHUTL.H
rename to Scenario Editor/graphutl.h
diff --git a/Scenario Editor/KEYDLGS.CPP b/Scenario Editor/keydlgs.cpp
similarity index 99%
rename from Scenario Editor/KEYDLGS.CPP
rename to Scenario Editor/keydlgs.cpp
index 0ea9a6c9..cb670140 100644
--- a/Scenario Editor/KEYDLGS.CPP
+++ b/Scenario Editor/keydlgs.cpp
@@ -1,7 +1,7 @@
-#include
+#include
#include "string.h"
#include "stdio.h"
-#include "Global.h"
+#include "global.h"
#include "graphics.h"
#include "dlogtool.h"
#include "keydlgs.h"
diff --git a/Scenario Editor/KEYDLGS.H b/Scenario Editor/keydlgs.h
similarity index 100%
rename from Scenario Editor/KEYDLGS.H
rename to Scenario Editor/keydlgs.h
diff --git a/Scenario Editor/SCENARIO.CPP b/Scenario Editor/scenario.cpp
similarity index 99%
rename from Scenario Editor/SCENARIO.CPP
rename to Scenario Editor/scenario.cpp
index 7e0eb910..d1db1d61 100644
--- a/Scenario Editor/SCENARIO.CPP
+++ b/Scenario Editor/scenario.cpp
@@ -1,7 +1,7 @@
-#include
+#include
#include
#include "string.h"
-#include "Global.h"
+#include "global.h"
#include "graphics.h"
#include "graphutl.h"
#include "scenario.h"
diff --git a/Scenario Editor/SCENARIO.H b/Scenario Editor/scenario.h
similarity index 100%
rename from Scenario Editor/SCENARIO.H
rename to Scenario Editor/scenario.h
diff --git a/Scenario Editor/SND0.WAV b/Scenario Editor/snd0.wav
similarity index 100%
rename from Scenario Editor/SND0.WAV
rename to Scenario Editor/snd0.wav
diff --git a/Scenario Editor/SND1.WAV b/Scenario Editor/snd1.wav
similarity index 100%
rename from Scenario Editor/SND1.WAV
rename to Scenario Editor/snd1.wav
diff --git a/Scenario Editor/SND34.WAV b/Scenario Editor/snd34.wav
similarity index 100%
rename from Scenario Editor/SND34.WAV
rename to Scenario Editor/snd34.wav
diff --git a/Scenario Editor/SND37.WAV b/Scenario Editor/snd37.wav
similarity index 100%
rename from Scenario Editor/SND37.WAV
rename to Scenario Editor/snd37.wav
diff --git a/Scenario Editor/SND95.WAV b/Scenario Editor/snd95.wav
similarity index 100%
rename from Scenario Editor/SND95.WAV
rename to Scenario Editor/snd95.wav
diff --git a/Scenario Editor/TACTIONS.CPP b/Scenario Editor/tactions.cpp
similarity index 99%
rename from Scenario Editor/TACTIONS.CPP
rename to Scenario Editor/tactions.cpp
index e15389f6..6f0b55d5 100644
--- a/Scenario Editor/TACTIONS.CPP
+++ b/Scenario Editor/tactions.cpp
@@ -1,8 +1,8 @@
-#include
+#include
#include
#include
#include
-#include "Global.h"
+#include "global.h"
#include "graphics.h"
#include "tactions.h"
#include "edsound.h"
diff --git a/Scenario Editor/TACTIONS.H b/Scenario Editor/tactions.h
similarity index 100%
rename from Scenario Editor/TACTIONS.H
rename to Scenario Editor/tactions.h
diff --git a/Scenario Editor/TFILEIO.CPP b/Scenario Editor/tfileio.cpp
similarity index 99%
rename from Scenario Editor/TFILEIO.CPP
rename to Scenario Editor/tfileio.cpp
index 32f7dd3e..ef74873a 100644
--- a/Scenario Editor/TFILEIO.CPP
+++ b/Scenario Editor/tfileio.cpp
@@ -1,7 +1,7 @@
-#include
+#include
#include
#include "string.h"
-#include "Global.h"
+#include "global.h"
#include "stdio.h"
#include "tfileio.h"
#include "keydlgs.h"
diff --git a/Scenario Editor/TFILEIO.H b/Scenario Editor/tfileio.h
similarity index 100%
rename from Scenario Editor/TFILEIO.H
rename to Scenario Editor/tfileio.h