diff --git a/Scenario Editor/Blades of Exile Scenario Editor.cbp b/Scenario Editor/Blades of Exile Scenario Editor.cbp index e431bf57..b7723437 100644 --- a/Scenario Editor/Blades of Exile Scenario Editor.cbp +++ b/Scenario Editor/Blades of Exile Scenario Editor.cbp @@ -35,36 +35,36 @@ - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + diff --git a/Scenario Editor/Blades of Exile Scenario Editor.dev b/Scenario Editor/Blades of Exile Scenario Editor.dev index d29b79a9..21853320 100644 --- a/Scenario Editor/Blades of Exile Scenario Editor.dev +++ b/Scenario Editor/Blades of Exile Scenario Editor.dev @@ -30,7 +30,7 @@ CompilerSet=0 CompilerSettings=0000000000010000000000 [Unit3] -FileName=DLOGTOOL.CPP +FileName=buttonmg.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -40,7 +40,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit4] -FileName=DLOGTOOL.H +FileName=dlogtool.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -50,17 +50,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit5] -FileName=GLOBAL.CPP -CompileCpp=1 -Folder=Blades of Exile Scenario Editor -Compile=1 -Link=1 -Priority=1000 -OverrideBuildCmd=0 -BuildCmd= - -[Unit6] -FileName=GLOBAL.H +FileName=edsound.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -70,7 +60,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit9] -FileName=GRAPHUTL.H +FileName=keydlgs.cpp Folder=Blades of Exile Scenario Editor Compile=1 Link=1 @@ -80,17 +70,7 @@ BuildCmd= CompileCpp=1 [Unit11] -FileName=KEYDLGS.H -CompileCpp=1 -Folder=Blades of Exile Scenario Editor -Compile=1 -Link=1 -Priority=1000 -OverrideBuildCmd=0 -BuildCmd= - -[Unit12] -FileName=SCENARIO.H +FileName=tactions.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -100,26 +80,16 @@ OverrideBuildCmd=0 BuildCmd= [Unit13] -FileName=TACTIONS.H +FileName=BLSCENED.RC CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 -Link=1 +Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] -FileName=townout.cpp -CompileCpp=1 -Folder=Blades of Exile Scenario Editor -Compile=1 -Link=1 -Priority=1000 -OverrideBuildCmd=0 -BuildCmd= - -[Unit17] FileName=townout.h CompileCpp=1 Folder=Blades of Exile Scenario Editor @@ -129,8 +99,8 @@ Priority=1000 OverrideBuildCmd=0 BuildCmd= -[Unit18] -FileName=EDSOUND.CPP +[Unit17] +FileName=buttonmg.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -140,7 +110,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit19] -FileName=EDSOUND.H +FileName=edsound.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -150,7 +120,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit20] -FileName=GRAPHICS.CPP +FileName=global.h Folder=Blades of Exile Scenario Editor Compile=1 Link=1 @@ -160,7 +130,7 @@ BuildCmd= CompileCpp=1 [Unit21] -FileName=SCENARIO.CPP +FileName=graphics.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -170,21 +140,11 @@ OverrideBuildCmd=0 BuildCmd= [Unit22] -FileName=STRINGS.RC +FileName=graphutl.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 -Link=0 -Priority=1000 -OverrideBuildCmd=0 -BuildCmd= - -[Unit23] -FileName=BLSCENED.RC -CompileCpp=1 -Folder=Blades of Exile Scenario Editor -Compile=1 -Link=0 +Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= @@ -208,7 +168,7 @@ ProductVersion= AutoIncBuildNr=0 [Unit8] -FileName=GRAPHUTL.CPP +FileName=graphutl.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -218,7 +178,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit10] -FileName=KEYDLGS.CPP +FileName=scenario.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -228,17 +188,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit26] -FileName=GAMEDLOG.RC -CompileCpp=1 -Folder=Blades of Exile Scenario Editor -Compile=1 -Link=0 -Priority=1000 -OverrideBuildCmd=0 -BuildCmd= - -[Unit7] -FileName=GRAPHICS.H +FileName=tfileio.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -248,17 +198,17 @@ OverrideBuildCmd=0 BuildCmd= [Unit15] -FileName=TFILEIO.H +FileName=STRINGS.RC CompileCpp=1 -Folder= +Folder=Blades of Exile Scenario Editor Compile=1 -Link=1 +Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] -FileName=BUTTONMG.H +FileName=blscened.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -268,7 +218,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit25] -FileName=TACTIONS.CPP +FileName=tactions.h Folder=Blades of Exile Scenario Editor Compile=1 Link=1 @@ -278,7 +228,37 @@ BuildCmd= CompileCpp=1 [Unit1] -FileName=BUTTONMG.CPP +FileName=townout.cpp +CompileCpp=1 +Folder=Blades of Exile Scenario Editor +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit6] +FileName=global.cpp +CompileCpp=1 +Folder=Blades of Exile Scenario Editor +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit7] +FileName=graphics.cpp +CompileCpp=1 +Folder=Blades of Exile Scenario Editor +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit12] +FileName=tfileio.cpp CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -288,7 +268,26 @@ OverrideBuildCmd=0 BuildCmd= [Unit14] -FileName=TFILEIO.CPP +FileName=GAMEDLOG.RC +Folder=Blades of Exile Scenario Editor +Compile=1 +Link=0 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit18] +FileName=dlogtool.h +CompileCpp=1 +Folder=Blades of Exile Scenario Editor +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit23] +FileName=keydlgs.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 @@ -298,7 +297,7 @@ OverrideBuildCmd=0 BuildCmd= [Unit24] -FileName=BLSCENED.CPP +FileName=scenario.h CompileCpp=1 Folder=Blades of Exile Scenario Editor Compile=1 diff --git a/Scenario Editor/Makefile-DevCpp.win b/Scenario Editor/Makefile-DevCpp.win index c9af9e1c..ecdf718b 100644 --- a/Scenario Editor/Makefile-DevCpp.win +++ b/Scenario Editor/Makefile-DevCpp.win @@ -5,8 +5,8 @@ CPP = g++.exe CC = gcc.exe WINDRES = windres.exe RES = Blades_of_Exile_Scenario_Editor_private.res -OBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES) -LINKOBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES) +OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES) +LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES) LIBS = -L"C:/Dev-Cpp/lib/GTK+" -mwindows -lwinmm --strip-all INCS = -I"include" CXXINCS = @@ -26,41 +26,41 @@ clean: clean-custom $(BIN): $(OBJ) $(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS) -BUTTONMG.o: BUTTONMG.CPP - $(CPP) -c BUTTONMG.CPP -o BUTTONMG.o $(CXXFLAGS) +buttonmg.o: buttonmg.cpp + $(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS) -DLOGTOOL.o: DLOGTOOL.CPP - $(CPP) -c DLOGTOOL.CPP -o DLOGTOOL.o $(CXXFLAGS) +dlogtool.o: dlogtool.cpp + $(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS) -GLOBAL.o: GLOBAL.CPP - $(CPP) -c GLOBAL.CPP -o GLOBAL.o $(CXXFLAGS) +global.o: global.cpp + $(CPP) -c global.cpp -o global.o $(CXXFLAGS) -GRAPHUTL.o: GRAPHUTL.CPP - $(CPP) -c GRAPHUTL.CPP -o GRAPHUTL.o $(CXXFLAGS) +graphutl.o: graphutl.cpp + $(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS) -KEYDLGS.o: KEYDLGS.CPP - $(CPP) -c KEYDLGS.CPP -o KEYDLGS.o $(CXXFLAGS) +keydlgs.o: keydlgs.cpp + $(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS) -TFILEIO.o: TFILEIO.CPP - $(CPP) -c TFILEIO.CPP -o TFILEIO.o $(CXXFLAGS) +tfileio.o: tfileio.cpp + $(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS) townout.o: townout.cpp $(CPP) -c townout.cpp -o townout.o $(CXXFLAGS) -EDSOUND.o: EDSOUND.CPP - $(CPP) -c EDSOUND.CPP -o EDSOUND.o $(CXXFLAGS) +edsound.o: edsound.cpp + $(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS) -GRAPHICS.o: GRAPHICS.CPP - $(CPP) -c GRAPHICS.CPP -o GRAPHICS.o $(CXXFLAGS) +graphics.o: graphics.cpp + $(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS) -SCENARIO.o: SCENARIO.CPP - $(CPP) -c SCENARIO.CPP -o SCENARIO.o $(CXXFLAGS) +scenario.o: scenario.cpp + $(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS) -BLSCENED.o: BLSCENED.CPP - $(CPP) -c BLSCENED.CPP -o BLSCENED.o $(CXXFLAGS) +blscened.o: blscened.cpp + $(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS) -TACTIONS.o: TACTIONS.CPP - $(CPP) -c TACTIONS.CPP -o TACTIONS.o $(CXXFLAGS) +tactions.o: tactions.cpp + $(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS) Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC $(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC diff --git a/Scenario Editor/BLSCENED.CPP b/Scenario Editor/blscened.cpp similarity index 99% rename from Scenario Editor/BLSCENED.CPP rename to Scenario Editor/blscened.cpp index 4a3fab81..aa6f565c 100644 --- a/Scenario Editor/BLSCENED.CPP +++ b/Scenario Editor/blscened.cpp @@ -6,7 +6,7 @@ #include "string.h" #include "stdio.h" #include "math.h" -#include "Global.h" +#include "global.h" #include "graphics.h" #include "tactions.h" #include "tfileio.h" @@ -164,7 +164,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR, int nCmd } mainPtr = CreateWindow (szAppName, - "Classic BoE Scenario Editor 1.0", + "Classic BoE Scenario Editor build_30.04.2010", WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN, 0, 0, diff --git a/Scenario Editor/BUTTONMG.CPP b/Scenario Editor/buttonmg.cpp similarity index 99% rename from Scenario Editor/BUTTONMG.CPP rename to Scenario Editor/buttonmg.cpp index cb08f2f3..3bd947d4 100644 --- a/Scenario Editor/BUTTONMG.CPP +++ b/Scenario Editor/buttonmg.cpp @@ -1,4 +1,4 @@ -#include +#include #include "string.h" #include "stdio.h" diff --git a/Scenario Editor/BUTTONMG.H b/Scenario Editor/buttonmg.h similarity index 100% rename from Scenario Editor/BUTTONMG.H rename to Scenario Editor/buttonmg.h diff --git a/Scenario Editor/DLOGTOOL.CPP b/Scenario Editor/dlogtool.cpp similarity index 100% rename from Scenario Editor/DLOGTOOL.CPP rename to Scenario Editor/dlogtool.cpp diff --git a/Scenario Editor/DLOGTOOL.H b/Scenario Editor/dlogtool.h similarity index 100% rename from Scenario Editor/DLOGTOOL.H rename to Scenario Editor/dlogtool.h diff --git a/Scenario Editor/EDSOUND.CPP b/Scenario Editor/edsound.cpp similarity index 100% rename from Scenario Editor/EDSOUND.CPP rename to Scenario Editor/edsound.cpp diff --git a/Scenario Editor/EDSOUND.H b/Scenario Editor/edsound.h similarity index 100% rename from Scenario Editor/EDSOUND.H rename to Scenario Editor/edsound.h diff --git a/Scenario Editor/GLOBAL.CPP b/Scenario Editor/global.cpp similarity index 98% rename from Scenario Editor/GLOBAL.CPP rename to Scenario Editor/global.cpp index a7f3ba5b..0c32fec6 100644 --- a/Scenario Editor/GLOBAL.CPP +++ b/Scenario Editor/global.cpp @@ -1,5 +1,5 @@ -#include +#include #include "global.h" #include "math.h" #include diff --git a/Scenario Editor/GLOBAL.H b/Scenario Editor/global.h similarity index 100% rename from Scenario Editor/GLOBAL.H rename to Scenario Editor/global.h diff --git a/Scenario Editor/GRAPHICS.CPP b/Scenario Editor/graphics.cpp similarity index 99% rename from Scenario Editor/GRAPHICS.CPP rename to Scenario Editor/graphics.cpp index 3814bcec..ced5b406 100644 --- a/Scenario Editor/GRAPHICS.CPP +++ b/Scenario Editor/graphics.cpp @@ -1,4 +1,4 @@ -#include +#include #include "stdio.h" #include "string.h" diff --git a/Scenario Editor/GRAPHICS.H b/Scenario Editor/graphics.h similarity index 100% rename from Scenario Editor/GRAPHICS.H rename to Scenario Editor/graphics.h diff --git a/Scenario Editor/GRAPHUTL.CPP b/Scenario Editor/graphutl.cpp similarity index 99% rename from Scenario Editor/GRAPHUTL.CPP rename to Scenario Editor/graphutl.cpp index e55958ea..bf5f6ce4 100644 --- a/Scenario Editor/GRAPHUTL.CPP +++ b/Scenario Editor/graphutl.cpp @@ -8,7 +8,7 @@ #include #include "global.h" -#include "KEYDLGS.h" +#include "keydlgs.h" #include "edsound.h" #include "graphutl.h" diff --git a/Scenario Editor/GRAPHUTL.H b/Scenario Editor/graphutl.h similarity index 100% rename from Scenario Editor/GRAPHUTL.H rename to Scenario Editor/graphutl.h diff --git a/Scenario Editor/KEYDLGS.CPP b/Scenario Editor/keydlgs.cpp similarity index 99% rename from Scenario Editor/KEYDLGS.CPP rename to Scenario Editor/keydlgs.cpp index 0ea9a6c9..cb670140 100644 --- a/Scenario Editor/KEYDLGS.CPP +++ b/Scenario Editor/keydlgs.cpp @@ -1,7 +1,7 @@ -#include +#include #include "string.h" #include "stdio.h" -#include "Global.h" +#include "global.h" #include "graphics.h" #include "dlogtool.h" #include "keydlgs.h" diff --git a/Scenario Editor/KEYDLGS.H b/Scenario Editor/keydlgs.h similarity index 100% rename from Scenario Editor/KEYDLGS.H rename to Scenario Editor/keydlgs.h diff --git a/Scenario Editor/SCENARIO.CPP b/Scenario Editor/scenario.cpp similarity index 99% rename from Scenario Editor/SCENARIO.CPP rename to Scenario Editor/scenario.cpp index 7e0eb910..d1db1d61 100644 --- a/Scenario Editor/SCENARIO.CPP +++ b/Scenario Editor/scenario.cpp @@ -1,7 +1,7 @@ -#include +#include #include #include "string.h" -#include "Global.h" +#include "global.h" #include "graphics.h" #include "graphutl.h" #include "scenario.h" diff --git a/Scenario Editor/SCENARIO.H b/Scenario Editor/scenario.h similarity index 100% rename from Scenario Editor/SCENARIO.H rename to Scenario Editor/scenario.h diff --git a/Scenario Editor/SND0.WAV b/Scenario Editor/snd0.wav similarity index 100% rename from Scenario Editor/SND0.WAV rename to Scenario Editor/snd0.wav diff --git a/Scenario Editor/SND1.WAV b/Scenario Editor/snd1.wav similarity index 100% rename from Scenario Editor/SND1.WAV rename to Scenario Editor/snd1.wav diff --git a/Scenario Editor/SND34.WAV b/Scenario Editor/snd34.wav similarity index 100% rename from Scenario Editor/SND34.WAV rename to Scenario Editor/snd34.wav diff --git a/Scenario Editor/SND37.WAV b/Scenario Editor/snd37.wav similarity index 100% rename from Scenario Editor/SND37.WAV rename to Scenario Editor/snd37.wav diff --git a/Scenario Editor/SND95.WAV b/Scenario Editor/snd95.wav similarity index 100% rename from Scenario Editor/SND95.WAV rename to Scenario Editor/snd95.wav diff --git a/Scenario Editor/TACTIONS.CPP b/Scenario Editor/tactions.cpp similarity index 99% rename from Scenario Editor/TACTIONS.CPP rename to Scenario Editor/tactions.cpp index e15389f6..6f0b55d5 100644 --- a/Scenario Editor/TACTIONS.CPP +++ b/Scenario Editor/tactions.cpp @@ -1,8 +1,8 @@ -#include +#include #include #include #include -#include "Global.h" +#include "global.h" #include "graphics.h" #include "tactions.h" #include "edsound.h" diff --git a/Scenario Editor/TACTIONS.H b/Scenario Editor/tactions.h similarity index 100% rename from Scenario Editor/TACTIONS.H rename to Scenario Editor/tactions.h diff --git a/Scenario Editor/TFILEIO.CPP b/Scenario Editor/tfileio.cpp similarity index 99% rename from Scenario Editor/TFILEIO.CPP rename to Scenario Editor/tfileio.cpp index 32f7dd3e..ef74873a 100644 --- a/Scenario Editor/TFILEIO.CPP +++ b/Scenario Editor/tfileio.cpp @@ -1,7 +1,7 @@ -#include +#include #include #include "string.h" -#include "Global.h" +#include "global.h" #include "stdio.h" #include "tfileio.h" #include "keydlgs.h" diff --git a/Scenario Editor/TFILEIO.H b/Scenario Editor/tfileio.h similarity index 100% rename from Scenario Editor/TFILEIO.H rename to Scenario Editor/tfileio.h