Encode startup buttons as string in replays, fix #533
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
#define BOE_GAME_CONSTS_H
|
||||
|
||||
#include <set>
|
||||
#include <map>
|
||||
|
||||
/* overall mode; some seem to be missing */
|
||||
enum eGameMode {
|
||||
@@ -84,14 +85,9 @@ enum eTrapType {
|
||||
|
||||
// Startup buttons
|
||||
enum eStartButton {
|
||||
// Left Column
|
||||
STARTBTN_TUTORIAL = 0,
|
||||
STARTBTN_LOAD = 1,
|
||||
STARTBTN_PREFS = 2,
|
||||
// Right Column
|
||||
STARTBTN_NEW = 3,
|
||||
STARTBTN_JOIN = 4,
|
||||
STARTBTN_SCROLL = 5,
|
||||
STARTBTN_TUTORIAL = 0, STARTBTN_NEW = 3,
|
||||
STARTBTN_LOAD = 1, STARTBTN_JOIN = 4,
|
||||
STARTBTN_PREFS = 2, STARTBTN_SCROLL = 5,
|
||||
// Keep last:
|
||||
MAX_eStartButton = 6
|
||||
};
|
||||
|
Reference in New Issue
Block a user