Mostly bugfixes and small changes.
- Changed the number of times a creature can appear in an outdoor encounter to match the documentation. - Moved count_monst to cCurTown::countMonsters. - Code cleanup in create_wand_monst() - removing unnecessary comparisons with true or false. - Moved is_null_out_wand_entry to cOutdoors::cWandering::isNull(). - Moved is_null_wand_entry to cTown::cWandering::isNull(). - In create_wand_monst for the town case, I changed it so that the fourth monster (and only the fourth monster) has a 50% chance of appearing twice. - In monst_check_speciall_terrain, replaced the commented check for town number in the force barrier case with a check for a new bit field variable: univ.town->strong_barrier - Removed specials1, specials2, res1, and res2 from the townrecord; the checks for specials2 & 1 have been replaced with checks for the new bit field variable defy_mapping. - In adj_town_look(), the lines uncommented in the previous revision were reduced to a single add_string_to_buf() call. - Removed the 50 node limit in favour of an interrupt key. Pressing command-period while a node sequence is underway will now interrupt it. Control-C is supposed to have the same effect, but it's not working yet. - Affect PC nodes other than Kill/Raise Dead now only affect the active character when the party is split up. - Added missing breaks in the split party node which would allow the party to be split in combat or when already split, despite a message saying they can't. - Added a second operator[] to cCurOut which takes a location as a parameter rather than an x coordinate. - Properly fixed an earlier error in cPitc::init() which had a temporary fix; it turned out to be a case of static objects not being initialized in the right order. git-svn-id: http://openexile.googlecode.com/svn/trunk@98 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -185,3 +185,10 @@ void cOutdoors::cWandering::readAttrFrom(std::string cur, std::istream& sin){
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else if(cur == "SDF")
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sin >> end_spec1 >> end_spec2;
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}
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bool cOutdoors::cWandering::isNull(){
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for (short i = 0; i < 7; i++)
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if (monst[i] != 0)
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return false;
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return true;
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}
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@@ -28,6 +28,7 @@ public:
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short spec_on_meet,spec_on_win,spec_on_flee,cant_flee;
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short end_spec1,end_spec2;
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bool isNull();
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cWandering& operator = (legacy::out_wandering_type old);
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void writeTo(std::ostream& file, std::string prefix = "");
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void readAttrFrom(std::string cur, std::istream& sin);
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@@ -58,9 +59,9 @@ public:
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char comment[256];
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char spec_strs[90][256];
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char sign_strs[8][256];
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char(& out_strs(short i))[256] __attribute__((deprecated));
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bool special_spot[48][48];
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char(& out_strs(short i))[256] __attribute__((deprecated));
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cOutdoors();
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cOutdoors& operator = (legacy::outdoor_record_type& old);
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void writeTo(std::ostream& file);
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@@ -75,10 +75,6 @@ cTown& cTown::operator = (legacy::town_record_type& old){
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strlens[i] = old.strlens[i];
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for(i = 0; i < 100; i++)
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specials[i] = old.specials[i];
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specials1 = old.specials1;
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specials2 = old.specials2;
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res1 = old.res1;
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res2 = old.res2;
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difficulty = old.difficulty;
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return *this;
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}
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@@ -140,10 +136,6 @@ cTown::cTown(short size){
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for (i = 0; i < 100; i++) {
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specials[i] = cSpecial();
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}
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specials1 = 0;
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specials2 = 0;
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res1 = 0;
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res2 = 0;
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difficulty = 0;
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}
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@@ -183,3 +175,9 @@ cTown::cField& cTown::cField::operator = (legacy::preset_field_type old){
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return *this;
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}
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bool cTown::cWandering::isNull(){
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for (short i = 0;i < 4;i++)
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if (monst[i] != 0)
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return false;
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return true;
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}
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@@ -44,6 +44,7 @@ public:
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public:
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m_num_t monst[4];
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bool isNull();
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cWandering& operator = (legacy::wandering_type old);
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};
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class cItem { // formerly preset_item_type
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@@ -80,7 +81,10 @@ public:
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short timer_specs[8];
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unsigned char strlens[180];
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cSpecial specials[100];
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unsigned char specials1,specials2,res1,res2;
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//unsigned char specials1,specials2,res1,res2;
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bool strong_barriers : 1;
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bool defy_mapping : 1;
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char reserved_bits : 6;
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short difficulty;
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//char town_strs[180][256];
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char town_name[256];
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@@ -674,6 +674,10 @@ ter_num_t(& cCurOut::operator [] (size_t i))[96]{
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return out[i];
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}
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ter_num_t& cCurOut::operator [] (location loc) {
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return out[loc.x][loc.y];
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}
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void cCurOut::writeTo(std::ostream& file){
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// for(int i = 0; i < 96; i++){
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// file << expl[i][0];
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@@ -823,3 +827,11 @@ short cUniverse::difficulty_adjust() {
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return adj;
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}
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short cCurTown::countMonsters(){
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short to_ret = 0;
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for (short i = 0; i < record->max_monst(); i++)
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if (monst[i].active > 0)
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to_ret++;
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return to_ret;
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}
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@@ -46,14 +46,15 @@ public:
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void append(unsigned char(& old_sfx)[64][64], unsigned char(& old_misc_i)[64][64]);
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void cCurTown::append(legacy::big_tr_type& old);
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unsigned char explored(char x,char y) const;
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unsigned char misc_i(char x, char y) const;
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unsigned char sfx(char x, char y) const;
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unsigned char explored(char x,char y) const __attribute__((deprecated));
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unsigned char misc_i(char x, char y) const __attribute__((deprecated));
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unsigned char sfx(char x, char y) const __attribute__((deprecated));
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cTown* operator -> ();
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cCurTown();
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bool loaded() const;
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void unload();
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short countMonsters();
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bool is_explored(char x, char y) const;
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bool is_force_wall(char x, char y) const;
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@@ -126,6 +127,7 @@ public:
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void append(legacy::out_info_type& old);
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ter_num_t(& operator [] (size_t i))[96];
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ter_num_t& operator [] (location loc);
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void writeTo(std::ostream& file);
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void readFrom(std::istream& file);
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};
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