Add visual indication when there's more than one special node assigned to a space
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
@@ -994,7 +994,7 @@ static bool handle_terrain_action(location the_point, bool ctrl_hit) {
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break;
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}
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}
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if(x < 0)
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if(x != -1)
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giveError("There wasn't a special on that spot.");
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set_cursor(wand_curs);
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overall_mode = MODE_DRAWING;
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@@ -792,8 +792,15 @@ void draw_terrain(){
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}
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if(is_special(cen_x + q - 4,cen_y + r - 4)) {
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int x = cen_x + q - 4, y = cen_y + r - 4;
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std::vector<spec_loc_t>& spec_list = editing_town ? town->special_locs : current_terrain->special_locs;
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int num_spec = std::count_if(spec_list.begin(), spec_list.end(), [x,y](spec_loc_t which) {
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return which.spec >= 0 && which.x == x && which.y == y;
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});
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tiny_from = base_small_button_from;
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tiny_from.offset(7 * (7),7 * (0));
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if(num_spec > 1)
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tiny_from.offset(7 * (7),7 * (4));
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else tiny_from.offset(7 * (7),7 * (0));
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rect_draw_some_item(editor_mixed,tiny_from,ter_draw_gworld,tiny_to);
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tiny_to.offset(0,-7);
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}
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