Split "if looking", "if in boat", "if on horse" into separate special node types rather than filing them under "if context"

This commit is contained in:
2015-01-26 22:50:16 -05:00
parent 672b416644
commit 12d1760fd3
8 changed files with 103 additions and 149 deletions

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@@ -254,7 +254,7 @@ Cumulation mode (if whole party selected)
Comparison mode
Otherwise call this special
--------------------
Unused Node
If Looking?
Unused
Unused
Unused
@@ -264,11 +264,11 @@ Unused
Unused
Unused
Unused
If player is looking, call this special ...
Unused
Unused
Unused
Unused
Special to Jump To
Otherwise call this special
--------------------
Day Reached?
Unused
@@ -422,7 +422,7 @@ Unused
Unused
Unused
Unused
Which context (0 .. 24 or 100 .. 102)
Which context (0 .. 24)
0 - can enter, 1 - no enter
If context matches, call this special ...
Unused
@@ -446,3 +446,35 @@ Range upper bound (or comparison method -2 .. 2)
If test 2 passes but test 1 fails, call this special ...
Otherwise call this special
--------------------
If In Boat?
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Which boat? (-1 = any boat)
If party in boat, call this special ...
Unused
Unused
Unused
Otherwise call this special
--------------------
If On Horse?
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Which horse? (-1 = any horse)
If party on horse, call this special ...
Unused
Unused
Unused
Otherwise call this special
--------------------