Split "if looking", "if in boat", "if on horse" into separate special node types rather than filing them under "if context"

This commit is contained in:
2015-01-26 22:50:16 -05:00
parent 672b416644
commit 12d1760fd3
8 changed files with 103 additions and 149 deletions

View File

@@ -1,8 +1,8 @@
Outdoors
Town
Combat
Moving (Outdoors)
Moving (Town)
Moving (Combat)
Looking (Outdoors)
Looking (Town/Combat)
Entering town
Leaving town
Talking
@@ -21,83 +21,4 @@ Monster using special ability
Attacking at melee
Being attacked at melee
Attacking at range
Being attacked at range
Looking
In Boat
On Horse
Being attacked at range

View File

@@ -143,7 +143,7 @@ if-spell-mage
if-spell-priest
if-alchemy
if-status
if-look
if-day
if-field
if-party-size
@@ -155,8 +155,8 @@ if-response
if-sdf-eq
if-context
if-num-response
if-boat
if-horse

View File

@@ -254,7 +254,7 @@ Cumulation mode (if whole party selected)
Comparison mode
Otherwise call this special
--------------------
Unused Node
If Looking?
Unused
Unused
Unused
@@ -264,11 +264,11 @@ Unused
Unused
Unused
Unused
If player is looking, call this special ...
Unused
Unused
Unused
Unused
Special to Jump To
Otherwise call this special
--------------------
Day Reached?
Unused
@@ -422,7 +422,7 @@ Unused
Unused
Unused
Unused
Which context (0 .. 24 or 100 .. 102)
Which context (0 .. 24)
0 - can enter, 1 - no enter
If context matches, call this special ...
Unused
@@ -446,3 +446,35 @@ Range upper bound (or comparison method -2 .. 2)
If test 2 passes but test 1 fails, call this special ...
Otherwise call this special
--------------------
If In Boat?
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Which boat? (-1 = any boat)
If party in boat, call this special ...
Unused
Unused
Unused
Otherwise call this special
--------------------
If On Horse?
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Unused
Which horse? (-1 = any horse)
If party on horse, call this special ...
Unused
Unused
Unused
Otherwise call this special
--------------------