update alchemy help message re: balm

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2025-05-16 17:36:07 -05:00
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Alchemy and Poison
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Alchemy can be incredibly useful. Potions can give you the added boost you may need to get through a long grueling dungeon, and you cannot raise the dead without the right concoction.
Alchemy can be incredibly useful. Potions can give you the added boost you may need to get through a long grueling dungeon, and in newer scenarios, you cannot raise the dead without the right concoction.
You need three things to make a potion:|1. High alchemy skill. When a character tries to make a potion, their alchemy skill must be above a certain level. The higher above that level, the better the chance for success.
2. The right ingredient. Ingredients are usually found at special encounters outdoors, and regenerate themselves after a time. Generally, the person who teaches a recipe tells you what plant it needs.
3. The recipe. These are usually bought in towns. You only need to buy each recipe once for the entire party.
@@ -19,7 +19,7 @@ Potion of Clarity | Min. Skill - 9 |Need graymold and holly. Cures dumbfounding
Strong Poison | Min. Skill - 10 |Need asptongue mold. Powerful stuff.
Strong Healing Potion | Min. Skill - 12 |Need graymold and comfrey root. Provides excellent healing.
Killer Poison | Min. Skill - 12 |Need mandrake root. The strongest poison.
Resurrection Balm | Min. Skill - 9 |Need ember flowers. Necessary to cast Raise Dead or Resurrection.
Resurrection Balm | Min. Skill - 9 |Need ember flowers. Necessary to cast Raise Dead or Resurrection in newer scenarios.
Medium Power Potion | Min. Skill - 14 |Need mandrake root and asptongue mold. Restores a fair amount of spell points.
Knowledge Brew | Min. Skill - 19 |This most powerful of potions requires Mandrake and Ember Flowers for its creation.
Strength Potion | Min. Skill - 10 |This brew is a great aid in combat. Making it requires ember flowers and graymold.