record and replay monster menu item

This commit is contained in:
2024-09-04 20:43:56 -05:00
committed by Celtic Minstrel
parent 977724dc31
commit 0d5b169606

View File

@@ -532,6 +532,8 @@ static void replay_next_action() {
handle_toggle_active(need_reprint);
}else if(t == "handle_parry"){
handle_parry(did_something, need_redraw, need_reprint);
}else if(t == "handle_monster_info_menu"){
handle_monster_info_menu(boost::lexical_cast<int>(next_action.GetText()));
}else{
std::ostringstream sstr;
sstr << "Couldn't replay action: " << next_action;
@@ -1082,6 +1084,9 @@ void handle_menu_choice(eMenu item_hit) {
// TODO: Let this function take a cMonster* instead of the item_hit
void handle_monster_info_menu(int item_hit) {
if(recording){
record_action("handle_monster_info_menu", boost::lexical_cast<std::string>(item_hit));
}
display_monst(item_hit - 1, nullptr,1);
}