Fix white first character name and item charges being shown as boxes
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@@ -149,8 +149,9 @@ void put_pc_screen()
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sprintf((char *) to_draw, "%d", (short) univ.party.food);
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win_draw_string( pc_stats_gworld,small_erase_rects[0],to_draw,0,10);
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i = calc_day();
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sprintf((char *) to_draw, "%d", i);
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sprintf((char *) to_draw, "%d", i);
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win_draw_string( pc_stats_gworld,small_erase_rects[2],to_draw,0,10);
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TEXT.colour = sf::Color::Black;
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for (i = 0; i < 6; i++) {
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if (univ.party[i].main_status != 0) {
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@@ -345,7 +346,7 @@ void put_item_screen(short screen_num,short suppress_buttons)
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sout << univ.party[pc].items[i_num].full_name << ' ';
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if ((univ.party[pc].items[i_num].charges > 0) && (univ.party[pc].items[i_num].type != 2)
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&& (stat_screen_mode <= 1))
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sout << '(' << univ.party[pc].items[i_num].charges << ')';
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sout << '(' << int(univ.party[pc].items[i_num].charges) << ')';
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}
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dest_rect.left -= 2;
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win_draw_string(item_stats_gworld,dest_rect,sout.str().c_str(),0,10);
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