Eliminate use of __attribute__

Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe:
- Deprecated attribute retained, but now uses __declspec syntax
- Packed attribute replaced with pragma pack, except one instance where it unnecessary
- Aligned attribute replaced with explicit padding bytes inserted in the structs where needed
- Unused attribute simply removed (though where possible, the unused entities were also removed)
This commit is contained in:
2014-12-02 13:07:11 -05:00
parent d61c0a5c1e
commit 03c64ebd7b
20 changed files with 545 additions and 83 deletions

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@@ -1,5 +1,5 @@
void init_scenario() __attribute__((deprecated));
__declspec(deprecated) void init_scenario();
short edit_ter_type(ter_num_t which_ter);
short edit_monst_type(short which_monst);
cMonster edit_monst_abil(cMonster starting_record,short parent_num);

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@@ -1,5 +1,5 @@
void init_town(short size) __attribute__((deprecated));
void init_out() __attribute__((deprecated));
__declspec(deprecated) void init_town(short size);
__declspec(deprecated) void init_out();
void edit_placed_monst(short which_m);
cCreature edit_placed_monst_adv(cCreature monst_record, class cDialog& parent);
void edit_sign(short which_sign,short picture);