Files
oboe/osx/scenedit/scen.core.h
Celtic Minstrel 03c64ebd7b Eliminate use of __attribute__
Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe:
- Deprecated attribute retained, but now uses __declspec syntax
- Packed attribute replaced with pragma pack, except one instance where it unnecessary
- Aligned attribute replaced with explicit padding bytes inserted in the structs where needed
- Unused attribute simply removed (though where possible, the unused entities were also removed)
2014-12-02 15:54:50 -05:00

21 lines
670 B
C

__declspec(deprecated) void init_scenario();
short edit_ter_type(ter_num_t which_ter);
short edit_monst_type(short which_monst);
cMonster edit_monst_abil(cMonster starting_record,short parent_num);
short edit_item_type(short which_item);
cItemRec edit_item_abil(cItemRec starting_record,short parent_num);
void edit_spec_item(short which_item);
void edit_save_rects();
void edit_horses();
void edit_add_town();
void edit_item_placement();
void edit_scen_details();
short edit_make_scen_2(short *val_array);
short edit_make_scen_1(char *filename,char *title,short *grass);
void edit_scenario_events();
bool build_scenario();
void set_starting_loc();
void edit_boats();