Confirm before debug-switching scenario
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@@ -2449,7 +2449,8 @@ void debug_launch_scen(std::string scen_name) {
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}
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// Take party out of scenario they're in
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if(univ.party.is_in_scenario()){
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// TODO: Confirm
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if(cChoiceDlog("leave-scenario",{"okay","cancel"}).show() != "okay")
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return;
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handle_victory(true);
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}
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// Force party into the scenario, skipping the intro:
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