underscorediscovery ef9abefb1a Adding mouse deltaX and deltaY to mousemove events
Updating mouse events on html5 to match native
Adding pointerlock support for html5
Adding pointer lock, pointer visibility and pointer set position support
Adding getExtension support for html5 GL, native still figuring that out
Added preliminary Ext wrapper, for known wrapped extensions support for rendering
2013-08-07 03:55:13 -02:30
2013-07-12 05:44:13 -02:30
2013-07-18 02:11:44 -02:30
2013-06-25 03:38:35 -02:30

#lime - Light Media Engine

A lightweight pure OpenGL wrapper for NME and the nme build tools.

A good starting point for building OpenGL applications across Mac, Windows, Linux, Blackberry, HTML5(WebGL), Android, iOS.

#How it works

NME is a cross platform library, with a build tool, for building applications across many platforms. Frameworks like OpenFL leverage NME to implement a cross platform Flash API to great effect.

lime exposes the OpenGL layer across the platforms that support it, for developers to build new frameworks on top of.

Description
A foundational Haxe framework for cross-platform development
Readme 357 MiB
Languages
JavaScript 45.1%
Haxe 25.9%
C 14.6%
C++ 7.5%
CSS 4.2%
Other 2.4%