ef9abefb1a7125f721fd1e081a12092eb8d9ac93
Updating mouse events on html5 to match native Adding pointerlock support for html5 Adding pointer lock, pointer visibility and pointer set position support Adding getExtension support for html5 GL, native still figuring that out Added preliminary Ext wrapper, for known wrapped extensions support for rendering
#lime - Light Media Engine
A lightweight pure OpenGL wrapper for NME and the nme build tools.
A good starting point for building OpenGL applications across Mac, Windows, Linux, Blackberry, HTML5(WebGL), Android, iOS.
#How it works
NME is a cross platform library, with a build tool, for building applications across many platforms. Frameworks like OpenFL leverage NME to implement a cross platform Flash API to great effect.
lime exposes the OpenGL layer across the platforms that support it, for developers to build new frameworks on top of.
Description
Languages
JavaScript
45.1%
Haxe
25.9%
C
14.6%
C++
7.5%
CSS
4.2%
Other
2.4%