46 lines
503 B
C++
46 lines
503 B
C++
#ifndef LIME_UI_TOUCH_EVENT_H
|
|
#define LIME_UI_TOUCH_EVENT_H
|
|
|
|
|
|
#include <hx/CFFI.h>
|
|
|
|
|
|
namespace lime {
|
|
|
|
|
|
enum TouchEventType {
|
|
|
|
TOUCH_START,
|
|
TOUCH_END,
|
|
TOUCH_MOVE
|
|
|
|
};
|
|
|
|
|
|
class TouchEvent {
|
|
|
|
public:
|
|
|
|
static AutoGCRoot* callback;
|
|
static AutoGCRoot* eventObject;
|
|
|
|
TouchEvent ();
|
|
|
|
static void Dispatch (TouchEvent* event);
|
|
|
|
int device;
|
|
float dx;
|
|
float dy;
|
|
int id;
|
|
float pressure;
|
|
TouchEventType type;
|
|
float x;
|
|
float y;
|
|
|
|
};
|
|
|
|
|
|
}
|
|
|
|
|
|
#endif |