Code intelligence should always use the newest hxml content, so the fallback mode where the hxml content is generated, instead of loaded from an existing .hxml file, should be used when the project file is newer. For instance, if the user changes any file/dir paths in their project file, continuing to use the existing .hxml file could lead to confusing error messages that still reference the old/cached file paths. It should always use the latest paths or other values from the project file. It should be considered a bug to use the old cached paths. Previously, as a workaround, the user would need to clean or build their project again to get updated .hxml files. It might also require restarting their editor/IDE too. Bad developer experience when we can detect this case automatically.
Lime
Lime is a flexible, lightweight layer for Haxe cross-platform developers.
Lime supports native, Flash and HTML5 targets with unified support for:
- Windowing
- Input
- Events
- Audio
- Render contexts
- Network access
- Assets
Lime does not include a renderer, but exposes the current context:
- Cairo
- Canvas
- DOM
- Flash
- GL
The GL context is based upon the WebGL standard, implemented for both OpenGL and OpenGL ES as needed.
Lime provides a unified audio API, but also provides access to OpenAL for advanced audio on native targets.
License
Lime is free, open-source software under the MIT license.
Installation
First install the latest version of Haxe.
Development Builds
When there are changes, Lime is built nightly. Builds are available for download here.
To install a development build, use the "haxelib local" command:
haxelib local lime-haxelib.zip
Building from Source
-
Clone the Lime repository, as well as the submodules:
haxelib git lime https://github.com/openfl/lime -
Install required dependencies:
haxelib install format haxelib install hxp -
Copy the ndll directory from the latest Haxelib release, or see project/README.md for details about building native binaries.
-
After any changes to the tools or lime/tools directories, rebuild from source:
lime rebuild tools -
To switch away from a source build:
haxelib set lime [version number]
Sample
You can build a sample Lime project with the following commands:
lime create HelloWorld
cd HelloWorld
lime test neko
You can also list other projects that are available using "lime create".
Targets
Lime currently supports the following targets:
lime test windows
lime test mac
lime test linux
lime test android
lime test ios
lime test html5
lime test flash
lime test air
lime test neko
lime test hl
Desktop builds are currently designed to be built on the same host OS