Files
lime/project/include/renderer/common/S3D.h
2014-03-13 19:45:05 -07:00

21 lines
337 B
C++

#ifndef LIME_S3D_H
#define LIME_S3D_H
namespace lime {
enum S3DOrientation {
S3D_ORIENTATION_VERTICAL,
S3D_ORIENTATION_HORIZONTAL
};
namespace S3D {
void SetEnabled (bool enabled);
void SetOrientation (S3DOrientation orientation);
bool GetEnabled ();
bool IsSupported ();
} // end namespace S3D
} // end namespace lime
#endif