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933fec22ac35a909d04798a85f02dd64fefba01a
lime/project/include/renderer/common
History
Joshua Granick 4daa21ecdf Work on premultiplied alpha
2014-03-14 03:18:51 -07:00
..
AutoSurfaceRender.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
BitmapCache.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
BlendMode.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
HardwareContext.h
native s3d implementation
2014-03-13 19:45:05 -07:00
HardwareSurface.h
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
S3D.h
native s3d implementation
2014-03-13 19:45:05 -07:00
S3DEye.h
native s3d implementation
2014-03-13 19:45:05 -07:00
SimpleSurface.h
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
Surface.h
Work on premultiplied alpha
2014-03-14 03:18:51 -07:00
Texture.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
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