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`ch` for Chamorro and `zh` for Chinese
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Stories in Ready Build Status

Lime

Lime is a flexible, lightweight layer for Haxe cross-platform developers.

Lime supports native, Flash and HTML5 targets with unified support for:

  • Windowing
  • Input
  • Events
  • Audio
  • Render contexts
  • Network access
  • Assets

Lime does not include a renderer, but exposes the current context:

  • Canvas
  • DOM
  • Flash
  • GL

The GL context is based upon the WebGL standard, implemented for both OpenGL and OpenGL ES as needed.

Lime provides a unified audio API, but also provides access to OpenAL for advanced audio on native targets.

License

Lime is free, open-source software under the MIT license.

Installation

First install the latest version of Haxe.

Next, until the new version of Lime is released, you can download the current development build, and install using:

haxelib local filename.zip

Building from Source

Clone the Lime repository, as well as the submodules:

git clone --recursive https://github.com/openfl/lime

Tell haxelib where your development copy of Lime is installed:

haxelib dev lime lime

If Aether is installed, you can build the binaries using "aether rebuild":

aether rebuild lime windows
aether rebuild lime linux -64 -release -clean

On a Windows machine, you should have Microsoft Visual Studio C++ (Express is just fine) installed. You will need Xcode on a Mac. To build on a Linux machine, you may need the following packages (or similar):

sudo apt-get install libgl1-mesa-dev libglu1-mesa-dev g++ g++-multilib gcc-multilib

To switch away from a source build, use:

haxelib dev lime

Sample

You can build a sample Lime project with the following commands:

aether create lime:HelloWorld
cd HelloWorld
aether test neko

You can also list other projects that are available using "aether create lime".

Targets

Lime currently supports the following targets:

aether test windows
aether test mac
aether test linux
aether test neko
aether test html5
aether test flash

Native builds must be built on the same operating system as the target. As supported in other versions of Lime, additional platforms (iOS, Android, BlackBerry, Tizen) will be restored in the near future.

Description
A foundational Haxe framework for cross-platform development
Readme 357 MiB
Languages
JavaScript 45.1%
Haxe 25.9%
C 14.6%
C++ 7.5%
CSS 4.2%
Other 2.4%