Commit Graph

1104 Commits

Author SHA1 Message Date
Joshua Granick
fcd1222043 Always generate a build number, set the platform to have the formatted name instead of lowercase and improve the deployment file name 2015-02-18 08:52:33 -08:00
Joshua Granick
9be81b6d4b Restore compatibility for old <android install-location='' /> tag (is <config:android install-location='' /> now) and set the value to 'auto' instead of 'preferExternal' by default 2015-02-18 08:06:53 -08:00
Joshua Granick
04380269f3 Allow 'lime update ios' without opening Xcode, support -xcode flag for 'lime test ios -xcode' or 'lime build ios -xcode' 2015-02-17 17:55:38 -08:00
Joshua Granick
2d6341667d Set stage scale and align in Flash window creation, not preloader. Support web font events in HTML5 preloading 2015-02-17 09:32:27 -08:00
Joshua Granick
9675f8a40a Switch to lime.exe instead of lime.bat (fixes exit from batch files) 2015-02-16 17:58:14 -08:00
Joshua Granick
4ac8380cca Use -gdrive --parent=sd8f79 instead of --gdrive=sd8f79 2015-02-16 16:19:48 -08:00
Joshua Granick
bd53aec469 Minor fix 2015-02-16 15:47:39 -08:00
Joshua Granick
a9f941db76 Minor fix 2015-02-16 15:43:16 -08:00
Joshua Granick
428f162a65 Try adding Google Drive support to 'deploy' 2015-02-16 15:33:52 -08:00
Joshua Granick
5848ac39a1 Add (initial) 'deploy' command 2015-02-16 15:26:36 -08:00
Joshua Granick
1243bc09eb Fix error message 2015-02-16 11:22:07 -08:00
Joshua Granick
77c3724503 Improve output when 'haxelib path' errors because a dependency haxelib is not found 2015-02-16 10:30:00 -08:00
Joshua Granick
dfff204dec Rebuild SVG script 2015-02-16 09:59:50 -08:00
Joshua Granick
ef16d70e00 Fix build 2015-02-16 09:34:50 -08:00
Joshua Granick
74058190c1 Fix __init__ 2015-02-16 09:30:06 -08:00
Joshua Granick
b31d3cef67 Merge pull request #342 from kiroukou/patch-9
Added fallback to filename when font name couldn't be parsed
2015-02-16 08:41:11 -08:00
Joshua Granick
9dfca394d3 Merge pull request #341 from player-03/master
Corrected a class path.
2015-02-16 08:36:48 -08:00
kiroukou
d6c42146fd Added fallback to filename when font name couldn't be parsed
Just added a simple fallback in case the font name could not be parsed properly (we have such font here, homemade).
Haven't been able to debug the lime code directly, so meanwhile I though that fallback could be helpful
2015-02-16 11:18:49 +01:00
player-03
bf87c8bec4 Corrected a class path. 2015-02-14 21:39:56 -08:00
Joshua Granick
a127565d0b Enable OpenAL for Emscripten build 2015-02-13 14:28:24 -08:00
Joshua Granick
de24b1ed61 Update to 2.1.1 2.1.1 2015-02-13 13:06:17 -08:00
Joshua Granick
646cab65d9 Update CHANGELOG 2015-02-13 13:05:34 -08:00
Joshua Granick
941e55c90d facepalm 2015-02-13 10:05:30 -08:00
Joshua Granick
ef66e10dd2 Assets prefix fix 2015-02-13 09:31:16 -08:00
Joshua Granick
aa40cc1d10 Cleanup 2015-02-13 08:34:17 -08:00
Joshua Granick
ffab4beb23 Merge pull request #340 from kiroukou/patch-7
Security fix
2015-02-13 08:23:36 -08:00
Joshua Granick
dd6facab42 Emscripten cleanup 2015-02-13 08:19:16 -08:00
Joshua Granick
643ff2e363 Fix HTML5 asset URL 2015-02-13 08:19:07 -08:00
kiroukou
8a3212d814 Security fix
This fix is very important and avoid a very vicious situation we encountered...

We have an architecture where an openfl application is composed by multiples clients which are individual openfl projects themselves.

So each of these individual proejcts had their own bin directory, and now the bin/obj/assets.swf file !
That lead us to the main project compilation, templates were copied perffectly and the generation is good. BUT the wrong assets.swf file was used by haxe  !  As several classpath lead to the same file, things where mixed up and very hard to catch. (since not all the ressources where common).

Anyway, the idea is to clarify which assets.swf file must be linked to our final flash file!
For that, I'm proposing an easy but not elegant way here using  full path.

But you can also, for example, imagine to add the -cp bin/flash/obj  and do a -swf-lib assets.swf  so that there's no more confusion possible.

Thomas
2015-02-13 17:11:11 +01:00
Joshua Granick
dc0c749f2d Don't force full ES2 support, WebGL friendly API should be fine for Lime 2015-02-12 19:45:47 -08:00
Joshua Granick
62194c7842 Add Emscripten support 2015-02-12 19:04:57 -08:00
Joshua Granick
623547bbf5 Merge pull request #338 from neni/patch-2
Update run.hxml
2015-02-11 21:44:50 -08:00
Neni
b9a44d1652 Update run.hxml
add root directory to import paths (need lime.project.Haxelib).
2015-02-12 04:47:43 +01:00
Joshua Granick
1656c1a3b5 Update CHANGELOG 2.1.0 2015-02-11 19:34:00 -08:00
Joshua Granick
4863ad407a Update docs 2015-02-11 19:17:58 -08:00
Joshua Granick
b0438b8686 Clamp ColorMatrixFilter (legacy) 2015-02-11 17:32:00 -08:00
Joshua Granick
96bc549ed8 Legacy sync 2015-02-11 16:15:11 -08:00
Joshua Granick
b8e4f9515e Fix setTextFormat() font update (legacy) 2015-02-11 16:06:33 -08:00
Joshua Granick
ef86c425b1 Migrating components of the Lime tools into the public Lime namespace 2015-02-11 12:02:28 -08:00
Joshua Granick
851931b220 Merge pull request #326 from ioga/assets-prefix
Support custom prefix (root) for resources URLs in html5.
2015-02-11 09:06:31 -08:00
Joshua Granick
8e5dc16252 Emscripten tweak 2015-02-10 22:27:55 -08:00
Joshua Granick
215d728155 Update run script with Haxe 3.2 haxelib fix 2015-02-10 22:27:37 -08:00
Joshua Granick
55d2334e72 Fix for newer haxelib 2015-02-10 10:05:06 -08:00
Joshua Granick
cdc7dd4b22 Fix HTML5 build 2015-02-08 09:02:42 -08:00
Joshua Granick
340ecff2bc Initial implementation of AudioSource gain and timeOffset 2015-02-07 20:24:23 -08:00
Joshua Granick
74b7f29952 Make sure OGG file is readable 2015-02-07 20:24:10 -08:00
Joshua Granick
e5ea71930d Fix Windows file I/O 2015-02-07 20:23:55 -08:00
Joshua Granick
90f9b7ef39 Fix HTML5 System.getTimer 2015-02-06 17:06:04 -08:00
Joshua Granick
f9969e803f Standardize asset sourcePath for templates to prevent Haxe compile error on Windows sometimes 2015-02-06 16:51:50 -08:00
Joshua Granick
40f9db7cb2 Mac fix 2015-02-05 15:54:36 -08:00