Commit Graph

5726 Commits

Author SHA1 Message Date
Chris Speciale
0b936846d9 AudioBuffer: docs
Missing docs.
2024-08-22 17:40:58 -04:00
Chris Speciale
4f4f5df7d8 AudioSource: Docs
We need more docs!
2024-08-22 17:30:50 -04:00
Chris Speciale
5c8538efcb BackgroundWorker: More docs
Forgot the properties.
2024-08-22 17:22:39 -04:00
Chris Speciale
2907e42431 BackgroundWorker:Docs
Originally had docs for this but we nixed it for a while so they never got added.
2024-08-22 17:19:38 -04:00
Joseph Cloutier
d3a39b560d One more documentation pass.
Hopefully my last before 8.2.0.
2024-08-22 01:44:39 -04:00
Joseph Cloutier
a774bac183 Remove canceled and completed from ThreadPool.
These were added for drop-in compatibility with `BackgroundWorker`, but we might not need that level of compatibility. We can discuss adding these back later if there's demand.
2024-08-18 21:44:47 -04:00
Joseph Cloutier
b7dd45586c Haxe expects documentation above metadata. 2024-08-18 21:42:44 -04:00
Patrick Gutlich
40764acbf3 set correct paths for ndll for linxuarm and linuxarm64 (raspberrypi)
and remove conflicting legacy includepaths in build.xml
2024-08-18 17:12:47 +02:00
Joseph Cloutier
b3e44ba03d Run formatter. 2024-08-17 23:47:46 -04:00
Joseph Cloutier
9b7c7914bf Update ThreadPool documentation. 2024-08-17 23:46:26 -04:00
ACrazyTown
ed05aa2674 Fix getContextsDevice on Hashlink 2024-08-16 14:14:17 -07:00
player-03
31700a034c Merge pull request #1830 from player-03/old_thread_classes
Restore old `Future` and `BackgroundWorker` behavior.
2024-08-16 17:14:01 -04:00
Joseph Cloutier
6873ae1fd4 Future.ready() only works when threads are available. 2024-08-15 16:44:52 -04:00
Joseph Cloutier
2866d099a2 Remove external link.
While I put a lot of effort into that guide, we're changing several things suddenly, and I don't have time to make sure it's up to date.
2024-08-15 16:31:48 -04:00
Joseph Cloutier
52931a8dc7 Revert to Future's behavior from 8.1.3.
As with `BackgroundWorker`, we're postponing major changes to give us more time to consider.
2024-08-15 16:16:17 -04:00
Joseph Cloutier
d0cef427bc Revert BackgroundWorker to its 8.1.3 version.
It looks like we'll want to take `BackgroundWorker` in a different direction, so for the moment it's safest not to change anything about it. That way, there's only one historical version to maintain backwards compatibility with.
2024-08-15 15:39:07 -04:00
Joseph Cloutier
8f631fe3ad Optimize ThreadPool slightly.
`__activeThreads` and `__idleThreads` only need to be allocated for multi-threaded pools. Plus, there's no benefit to using a `List` here; we only add to and remove from the end.

And finally, checking `event.job == null` instead of `isOfType()` is faster and avoids an issue in HTML5. Sadly it is less safe, so we might need to revisit it eventually.
2024-08-11 21:40:00 -04:00
Joseph Cloutier
0b83b7d45e Fix typo. 2024-08-11 16:11:19 -04:00
Joseph Cloutier
bf4711a01d Avoid sending JobData back to the main thread.
The main thread can easily look these up by ID, and in HTML5, sending the full `JobData` can cause errors.
2024-08-09 16:43:51 -04:00
Joseph Cloutier
dae33c0c1a Bug fix: new job could be ignored if it arrived with precise timing. 2024-08-09 15:11:50 -04:00
Josh Tynjala
9cc7a8fa7d HTML5Window: allow both onMouseMove and onMouseUp to be dispatched outside the bounds of the parent element, if the mouse button is down
Previously, only onMouseUp was allowed, but we want onMouseMove to work too so that dragging objects with the mouse won't look broken.

I changed the implementation to use a boolean flag to indicate that the browser window listener should return early, instead of calling event.stopPropagation(), because this allows other JS code in the page to listen to these mouse events, if desired. Our internal implementation shouldn't do something that might break other events.
2024-07-31 14:53:10 -07:00
Josh Tynjala
c506993d4f 8.3.0-Dev 2024-07-22 10:05:07 -07:00
Josh Tynjala
95baa58eff Merge branch 'develop' into 8.2.0-Dev 2024-07-22 10:01:46 -07:00
Josh Tynjala
9f369b7637 release date 8.1.3 2024-07-22 08:33:26 -07:00
Josh Tynjala
b866632a6f tools: allow -x86_64 and -x86_32 as command line flags to select those architectures instead of defaults (closes #1819)
Still supports -32 and -64, though, for backwards compatibility. We could consider removing those in Lime 9.
2024-07-19 14:46:47 -07:00
Josh Tynjala
f4ce198c8e prepare for Lime 8.1.3 2024-07-19 09:39:12 -07:00
Josh Tynjala
745c178908 MacPlatform: find lime.hdll in Mac64 on ARM64 Mac because HashLink doesn't support x86_64 yet 2024-07-18 12:23:32 -07:00
Josh Tynjala
b95dac4da3 MacPlatform: always build HashLink for Intel on macOS for now 2024-07-18 12:14:07 -07:00
tobil4sk
4fa31a0d34 [tools] Cross compile to x86 from arm64 on mac (#1813) 2024-07-14 12:08:01 +01:00
Chris Speciale
ca52db81ef Merge pull request #1817 from tobil4sk/fix/mac-curl-static-link
Fix curl static linking on mac
2024-07-12 07:50:05 -04:00
Tobiasz Laskowski
a5844a42df Fix curl static linking on mac
This was overlooked in #1682
2024-07-12 12:28:59 +01:00
Joshua Granick
656c761cb0 Fix broken JPEG decoding (tested on Windows) 2024-07-09 13:27:54 -07:00
Joshua Granick
88e21e6cc9 Fix JS, minor improvements to readability after generate 2024-07-09 10:53:53 -07:00
Josh Tynjala
8f3ea8d271 Merge branch 'develop' into 8.2.0-Dev 2024-07-08 14:31:23 -07:00
Josh Tynjala
84d7f39605 Revert "MacPlatform: use install_name_tool to add /usr/local/lib and /opt/hombrew/lib to rpath of lime.ndll"
This reverts commit 47936494ac.

Didn't work with Haxe/Neko installed from Apple Silicon Homebrew because Lime tools couldn't link to Neko.
2024-07-08 14:27:15 -07:00
tobil4sk
0ef949f865 Merge pull request #1472 from nixbody/cffi-unicode-fixes
UNICODE fixes (clipboard, window title, file dialogs, paths, font glyphs, ...)
2024-07-07 23:10:43 +01:00
player-03
e295c8e758 Merge pull request #1804 from MAJigsaw77/vibration-deprecation-fix
Android vibration fixes.
2024-07-07 16:18:13 -04:00
player-03
c85c50c4bf Remove delay before vibration begins. 2024-07-07 16:17:05 -04:00
player-03
f0ae60d1ef Remove log message.
`GameActivity` doesn't print any other messages, so this seems out of place. Plus, it would happen every time even if there's no vibration ongoing.
2024-07-07 14:34:09 -04:00
player-03
1e6fdee508 Simplify and document vibration pattern logic. 2024-07-07 13:53:16 -04:00
player-03
99ff0afeab Reduce duplicate logic.
I'd rather duplicate the SDK version check, not the math.
2024-07-07 13:20:06 -04:00
Mihai Alexandru
24ac93a18a Alright 2024-07-07 20:18:11 +03:00
player-03
3a61390cb6 Merge pull request #1811 from tobil4sk/ci-mac-arm64-ndll
[ci] Add mac arm64 ndll to lime package
2024-07-07 12:39:29 -04:00
Tobiasz Laskowski
d5b3294b20 [ci] Use updated hxcpp to build mac arm64 ndll 2024-07-06 14:39:44 +01:00
Tobiasz Laskowski
da9be4acc0 [ci] Build and include arm64 mac ndll 2024-07-06 14:04:52 +01:00
Tobiasz Laskowski
5eafeb047d [tools] Support cross compiling arm64 ndll on mac 2024-07-06 14:04:29 +01:00
player-03
b99eff85c1 Merge pull request #1794 from player-03/environment-variable-conflicts
Ignore system environment variables with the same name as common targets.
2024-07-02 15:56:31 -04:00
Josh Tynjala
e257b7ebe4 Merge branch 'develop' into 8.2.0-Dev 2024-07-01 08:53:48 -07:00
Joseph Cloutier
d27aaebc01 Copy SDL's list of configChanges on Android.
On Android, Lime apps are SDL apps, so it makes sense to defer to them on this.

https://github.com/libsdl-org/SDL/blob/main/android-project/app/src/main/AndroidManifest.xml
2024-06-26 20:36:02 -04:00
player-03
5f7e63425e Remove package from extension AndroidManifest.xml
Per https://developer.android.com/guide/topics/manifest/manifest-element#package
2024-06-26 20:13:10 -04:00