Commit Graph

1603 Commits

Author SHA1 Message Date
Joshua Granick
14742c1d23 Fix build 2015-06-17 10:34:02 -07:00
Joshua Granick
76ba36c8ea Update LICENSE 2015-06-16 15:54:57 -07:00
Joshua Granick
1f957a6bd0 Migrate to shared hxtypedarray implementation (TODO: Reduce dependence on ByteArray) 2015-06-16 15:49:49 -07:00
Joshua Granick
fedc3ca120 Merge pull request #476 from ProPuke/master
fixed: html5 async asset loading
2015-06-16 14:52:56 -07:00
Joshua Granick
6a07487eb9 Merge pull request #470 from PVince81/sdlmultitouch-nonlegacy
Implement touch support in SDLApplication
2015-06-16 14:43:30 -07:00
Vincent Petry
483af79db8 Fix neko call for touch event 2015-06-16 23:29:35 +02:00
Joshua Granick
42f6ccd53b Merge pull request #478 from larsiusprime/patch_legacy_joystick
Legacy: add a simple joystick model identification hack per Nils' sug…
2015-06-16 12:37:57 -07:00
Vincent Petry
b48a7cad7e Implement touch support in SDLApplication 2015-06-16 21:37:56 +02:00
Lars A. Doucet
9f27bcac22 Add joystick initialization to next path, which adds compatibility for PS4 controllers (and many others, most likely) 2015-06-16 13:43:10 -05:00
Lars A. Doucet
16dcfcf5e5 Legacy: add a simple joystick model identification hack per Nils' suggestions 2015-06-16 09:31:09 -05:00
Joshua Granick
a20fbaa89b Merge pull request #477 from fserb/master
Fix legacy Surface.BlitChannel source rect
2015-06-15 09:22:19 -07:00
Fernando Serboncini
acde3689cc Fix legacy Surface.BlitChannel source rect 2015-06-14 14:26:50 -04:00
Luke
c126090a0c fixed: html5 runtime errors loading missing assets
typo on last >.>
2015-06-14 15:14:54 +01:00
ProPuke
182e010424 fixed: html5 async asset loading 2015-06-13 15:15:36 +01:00
ProPuke
3c98ca61ac fixed: html5 runtime errors loading missing assets 2015-06-13 05:26:17 +01:00
Joshua Granick
0090c953b7 Add JPEG and PNG decodeBytes/decodeFile, with support for skipping imageBuffer.data 2015-06-12 11:30:33 -07:00
Joshua Granick
172ab1a307 Disable ALLOW_HIGHDPI for now (causing wrong resolution) 2015-06-12 10:05:53 -07:00
Joshua Granick
5c5430ea0b Add additional gamepad mappings 2015-06-12 09:10:35 -07:00
Joshua Granick
61bb2516f8 Try updating to Khronos webgl-debug.js version 2015-06-11 13:24:54 -07:00
Joshua Granick
ef808718bc Merge pull request #473 from ProPuke/master
fixed: webgl errors involving null/undefined arguments break the whole process
2015-06-11 13:23:53 -07:00
Joshua Granick
b306b17472 Use DPI-aware keyboard height on iOS (legacy) 2015-06-10 23:57:22 -07:00
ProPuke
5bf2ff2eb2 fixed: webgl errors involving null/undefined arguments would error the whole process 2015-06-11 03:41:31 +01:00
Joshua Granick
5db11053a2 Update CHANGELOG 2.4.4 2015-06-08 14:34:16 -07:00
Joshua Granick
76bc32fb35 Update to 2.4.4 2015-06-08 14:34:09 -07:00
Joshua Granick
b2123d390e Update SDL version 2015-06-08 14:13:24 -07:00
Joshua Granick
1e957af084 Merge pull request #361 from PVince81/sdlmultitouch
[legacy] Add finger touch events to SDL2Stage
2015-06-07 14:37:34 -07:00
Vincent Petry
d79cd87793 Added Windows defined for multitouch in SDL2Stage 2015-06-07 22:23:39 +02:00
Vincent Petry
421bb9cf33 Add finger touch events to SDL2Stage 2015-06-07 22:23:39 +02:00
Joshua Granick
42019038e0 Merge pull request #468 from restorer/android-fps-improvement
Fix FPS drop when finger is moved around the screen on older android phones
2015-06-07 07:32:43 -07:00
restorer
5f0e63d7c4 Fix FPS drop when finger is moved around the screen on older android phones 2015-06-07 14:27:43 +03:00
Joshua Granick
fddd40ab67 Merge pull request #455 from vroad/openal-improvements
Make Ogg vorbis loading faster
2015-06-06 18:49:59 -07:00
Joshua Granick
dc292afcbc Allow overrides in 'lime create' (allows --meta-package-name and other flags to set values during creation) (closes #459) 2015-06-06 18:42:59 -07:00
Joshua Granick
c71d61f39f Update IOSPlatform.hx 2015-06-05 15:55:16 -07:00
Joshua Granick
c497a50b7c Merge pull request #467 from madrazo/patch-1
Fix skipping BEXT Chunk (BWF format in .wav)
2015-06-05 13:54:42 -07:00
Carlos Madrazo
a7a1078067 Fix skipping BEXT Chunk (BWF format in .wav)
Hi. This is clearly a typo since wave_data.subChunkSize (undefined) was used instead of wave_format.subChunkSize obtained from the fread. I am not sure about the extra 16 bytes, but this fixes my BWF files (just skips the chunk) and should not affect the normal WAV files.  Thanks.
2015-06-05 15:41:05 -05:00
jgranick
c647ca2006 RPi fixes 2015-06-05 13:08:36 -07:00
Joshua Granick
8e1a2b1f70 Fix negative timer in JS 2015-06-05 12:04:28 -07:00
Joshua Granick
f4a90a8ef3 Dispatch events for window activate/deactivate on SDL mobile 2015-06-05 11:24:58 -07:00
Joshua Granick
6ecb71c1b4 Merge pull request #465 from speps/master
Add Retina display support on OSX.
2015-06-05 11:03:04 -07:00
Joshua Granick
74d841adc8 Merge pull request #466 from DanielUranga/master
[Legacy] Fix Blackberry crash when calling system's "iswalpha" or "isdigit"
2015-06-05 11:02:28 -07:00
Daniel Uranga
51bc7c33ec Fix Blackberry crash when calling system's "iswalpha" or "isdigit" 2015-06-05 13:48:06 -03:00
Remi Gillig
44e6d086d1 Merge branch 'master' of https://github.com/openfl/lime 2015-06-05 16:37:44 +01:00
Remi Gillig
a7c95df6a9 Add SDL_WINDOW_ALLOW_HIGHDPI to SDL_CreateWindow flags so Retina support works on OSX. 2015-06-05 16:34:52 +01:00
Joshua Granick
a7957b5c2d Merge pull request #464 from mauvecow/gltypefix
Corrected parameter types of two GL calls.
2015-06-05 07:18:22 -07:00
mauve
27a4b35d10 Corrected parameter types of two GL calls. 2015-06-05 00:13:19 -07:00
Joshua Granick
933b958e94 Update Android Activity class (fix the crash) 2015-06-04 12:30:47 -07:00
Joshua Granick
821862ba30 Merge pull request #460 from vroad/textlayout-performance-fix
Fix high cpu usage in TextLayout
2015-06-03 09:24:14 -07:00
vroad
21b84a5b3b Fix high cpu usage in TextLayout 2015-06-03 22:28:31 +09:00
Joshua Granick
da3de98cd8 Docs build fix 2015-06-03 05:23:41 -07:00
Joshua Granick
0e8991b2f3 Improve Flash logging support on OS X 2015-06-02 19:15:42 -07:00