Jean-Denis Boivin
e6cf43bbdf
Code Clean
2017-02-11 16:10:02 -05:00
Jean-Denis Boivin
ece483048c
Fix for #919 - Add Filter to FileDialog save (Windows only)
2017-02-11 15:57:35 -05:00
Joshua Granick
9c5a3590bd
Improve display.dpi values
2017-01-26 14:36:08 -08:00
Joshua Granick
8d9453cbbb
Compile fix
2017-01-18 15:50:18 -08:00
Joshua Granick
cfa8f2fb20
Static fix
2017-01-18 14:09:15 -08:00
Joshua Granick
6c79c41261
Streaming audio support (initial, close #891 )
2017-01-18 13:37:46 -08:00
Joshua Granick
520752b5fc
Update JPEG
2017-01-16 17:35:09 -05:00
Joshua Granick
4c5220f1e3
Compile fix
2017-01-13 16:24:56 -08:00
Joshua Granick
8eec831579
Compile fix
2017-01-13 16:23:00 -08:00
Joshua Granick
d9aebe2177
Update libjpeg to 9b
2017-01-13 16:11:50 -08:00
Joshua Granick
efa7c0eab6
Fix on explicit window.close ( resolve #776 )
2017-01-11 15:32:53 -08:00
Joshua Granick
21c52bb29f
Make window.close cancelable ( resolve #817 )
2017-01-11 15:23:50 -08:00
Joshua Granick
4666505f6b
Clean up keyCode/scanCode conversion (complicated by Neko)
2017-01-10 11:43:36 -08:00
Joshua Granick
286a29355c
Add lime.ui.ScanCode ( close #882 )
2017-01-09 18:01:19 -08:00
Joshua Granick
a7bf8bfb35
Improve support for gDEBugger on Windows ( close #452 )
2017-01-09 14:42:40 -08:00
Joshua Granick
5b6fcb1a54
Vorbis fixes
2017-01-07 22:38:43 -08:00
Joshua Granick
ecc484eed2
Refactor VorbisFile
2017-01-07 16:47:51 -08:00
Joshua Granick
7f7273fff4
Initial Vorbis bindings, rename lime.audio to lime.media
2017-01-06 17:39:35 -08:00
Joshua Granick
5ea3552923
Fix null alloc_string() in GL binding
2017-01-03 21:01:52 -08:00
Joshua Granick
8c56fd2bb5
Compile fix
2016-12-27 17:39:22 -08:00
Joshua Granick
ec60520d52
Switch to tinyfiledialogs, implement unicode on Windows
2016-12-27 17:27:23 -08:00
Joshua Granick
4956adc595
Improve toggle fullscreen
2016-12-27 13:06:01 -08:00
Joshua Granick
b549dfe474
Remove _root from native Bytes
2016-12-19 19:56:10 -08:00
Joshua Granick
ad339aa827
Revert Bytes changes, prevents ppremature GC on audio decoding
2016-12-19 19:50:56 -08:00
Joshua Granick
f77bcca328
Compile fix
2016-12-07 22:32:35 -08:00
Joshua Granick
c96cb19ad1
Merge changes
2016-12-07 22:11:02 -08:00
jgranick
c9a6bb0a68
Build fix
2016-12-07 16:30:23 -08:00
Joshua Granick
4456672cfe
Fix ACTIVATE on iOS
2016-12-07 12:28:25 -08:00
Joshua Granick
8152f8f554
Handle variable length string values from OpenGL binding
2016-12-07 11:59:56 -08:00
Joshua Granick
4ce9b9c2dc
SDL supports changing window resizable now ( resolve openfl/openfl#1373 )
2016-12-07 10:42:58 -08:00
Joshua Granick
78bc7aa6a3
Fix window.setTitle, use .c_str() instead of .__s for native HxString type
2016-12-07 10:34:44 -08:00
vroad
ca98e999f3
Remove pin from Bytes
2016-12-02 17:09:36 -08:00
Joshua Granick
00fc9cdcb6
Improve behavior for default framebuffer on iOS
2016-12-01 13:08:34 -08:00
kiroukou
9a45e9d3b5
Fix the IOS Accelerometer which wasn't fully linked to lime
...
The SDL implementation of IOS Accelerometer was correct. Wrapped around the Joystick API for commodity I guess, but working.
The problem was in fact that LIME didn't linked the joystick itself...
After few long hours, the obvious was found, the define was wrong. IPHONE instead of IOS did fix the problem.
2016-12-01 13:00:24 +01:00
Joshua Granick
2b130bf974
Update SDL
2016-11-23 14:16:07 -08:00
vroad
ae491e9f21
Clear finalizer of deleted OpenAL source
2016-11-23 19:42:05 +09:00
Joshua Granick
d18397c25c
Update SDLApplication.cpp
2016-11-22 16:08:08 -08:00
Joshua Granick
9a91273a9b
iOS background fix
2016-11-21 17:14:31 -08:00
Joshua Granick
d9f5900685
Add guard against render event when in the background
2016-11-18 15:22:19 -08:00
Zeng Jie
8218d03b37
Fix SDL renderer scale calculation error
2016-11-14 12:18:05 +08:00
Joshua Granick
964d948d08
Update Haptic for iOS
2016-11-11 17:04:20 -08:00
Joshua Granick
54a8f32f60
Add System.openFile / System.openURL
2016-11-11 16:46:43 -08:00
Joshua Granick
2c94bc255e
Android template improvements
2016-10-27 12:12:43 -07:00
Joshua Granick
384fdf2942
Compile fix, cleanup
2016-10-24 17:46:54 -07:00
Federico Bricker
fe13ea21f3
implement lime.ui.Haptic.vibrate(...) for iOS
...
-Basic implementation, but works-
2016-10-24 17:16:15 -07:00
Joshua Granick
e509fdeb69
Update to SDL 2.0.5
2016-10-21 16:26:31 -07:00
Joshua Granick
2c225d7065
Update OpenAL
2016-10-18 06:59:23 -07:00
Joshua Granick
17de3dcfa6
Fix duplicate symbol error on static link
2016-10-17 13:34:11 -07:00
Joshua Granick
fa452ccf64
Reduce CPU use on macOS
2016-10-11 14:39:20 -07:00
Joshua Granick
f05a1fa210
Clean up Build.xml, update LICENSE
2016-10-05 11:29:07 -07:00