Update SDLApplication.cpp

This commit is contained in:
Joshua Granick
2016-11-22 16:08:08 -08:00
committed by GitHub
parent 9a91273a9b
commit d18397c25c

View File

@@ -19,7 +19,7 @@ namespace lime {
const int analogAxisDeadZone = 1000;
std::map<int, std::map<int, int>> gamepadsAxisMap;
std::map<int, std::map<int, int> > gamepadsAxisMap;
bool inBackground = false;
@@ -888,4 +888,4 @@ namespace lime {
#ifdef ANDROID
int SDL_main (int argc, char *argv[]) { return 0; }
#endif
#endif