Commit Graph

237 Commits

Author SHA1 Message Date
Joshua Granick
8fd0f13bc1 Slight refactor 2014-06-19 00:34:34 -07:00
Joshua Granick
e491460630 Working toward render timing 2014-06-19 00:34:14 -07:00
Joshua Granick
0f6adf39d7 Add WindowEvent 2014-06-19 00:34:01 -07:00
Joshua Granick
565c124c9f Working on event model 2014-06-19 00:33:47 -07:00
Joshua Granick
d82cd0a43d Initial OpenGL bindings 2014-06-19 00:33:35 -07:00
Joshua Granick
4818c02b1e Start working on new architecture 2014-06-19 00:33:21 -07:00
Joshua Granick
3fae4c1790 Merge project code with NME, for better collaboration. Update Build.xml to import settings from the shared build script in NME 2014-03-27 10:37:50 -07:00
Joshua Granick
933fec22ac Compile fixes 2014-03-18 22:59:11 -07:00
Joshua Granick
098b4328de Windows runtime fix 2014-03-18 16:58:38 -07:00
Joshua Granick
093760350e Merge pull request #39 from bendmorris/gamepad
Adding function to detect joystick names on Win/Mac/Linux.
2014-03-14 11:10:42 -07:00
Joshua Granick
4daa21ecdf Work on premultiplied alpha 2014-03-14 03:18:51 -07:00
Bryan Conrad
5eb972ac5e native s3d implementation 2014-03-13 19:45:05 -07:00
Valentin Lemière
ee37281c22 Fix keyCode 2014-03-10 17:28:16 +01:00
Joshua Granick
c56e6cafeb EGL context fix, minor Tizen cleanup 2014-02-26 00:43:18 -08:00
Joshua Granick
f0068906d6 Try uploading build files after completion 2014-02-17 09:30:37 -08:00
underscorediscovery
b1bba0cae7 Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Michael Bickel
17676b63b3 added missing ogl functions 2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950 Merge pull request #19 from Hasufel/master 2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2 Merge pull request #4 from RobDangerous/master
Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
Joshua Granick
43bc6dfe46 Updates for pre-multiplied alpha (thanks Hugh) 2014-02-06 16:31:22 -08:00
bendmorris
94a0ba8f2f Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.) 2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c Adding function to detect joystick names on Win/Mac/Linux. 2014-02-06 12:34:25 -05:00
Joshua Granick
0dcd4787c4 Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh) 2014-02-05 07:46:31 -08:00
Joshua Granick
36051e31c8 Remove viewport-per-drawcall data (thanks Hugh) 2014-02-04 11:02:20 -08:00
Joshua Granick
dc71c912c7 Fix GL drawArrays issue on desktop 2014-01-20 17:44:16 -08:00
Robert Konrad
d8cccc7f9a Implemented support for changing resolutions and going fullscreen. 2013-12-06 15:47:17 +01:00
Joshua Granick
b07b770db5 Add events when the GL rendering context is lost/restored (only affects old SDL backend and Android target right now) 2013-12-05 17:09:41 -08:00
underscorediscovery
f990832507 tidy; General tidying of code. 2013-12-04 07:40:01 -03:30
Joshua Granick
5999d4fefb Add AppRegistry 2013-12-03 23:11:55 -08:00
Joshua Granick
665f72edf1 Minor adjustments, and fixes to streaming audio 2013-12-02 02:17:32 -08:00
Joshua Granick
c7d151e9f8 Multitouch fix 2013-12-01 12:31:22 -08:00
Joshua Granick
2aaeb54cc5 Add Tizen support for landscape mode 2013-11-29 21:03:31 -08:00
Joshua Granick
856507ec4e Better app shutdown, file cleanup, init work on adding touch events 2013-11-29 17:39:12 -08:00
Joshua Granick
b2da64c536 Initial pass on renaming project code to lime 2013-11-27 18:05:59 -08:00
Joshua Granick
00407203fa Tizen fixes 2013-11-27 15:53:23 -08:00
Joshua Granick
fe4c9d2353 Compile fix 2013-11-26 10:24:59 -08:00
Joshua Granick
9141d52836 Import project/ code 2013-11-25 23:32:25 -08:00