Joshua Granick
db058e64fd
Improve docs
2015-08-26 19:51:13 -07:00
Joshua Granick
b44890502f
Improve lime.app.Config
2015-08-20 10:23:23 -07:00
Joshua Granick
e6f133ab51
Update to support multiple windows
2015-08-19 18:09:45 -07:00
Joshua Granick
8a9db7a36a
Update events, be aware of multiple windows
2015-08-19 10:23:11 -07:00
Joshua Granick
e02fa7c2c6
Improve Preloader
2015-08-18 17:36:56 -07:00
Joshua Granick
6e705aa23f
Initial support for software rendering using Cairo
2015-05-01 18:13:40 -07:00
Joshua Granick
ea0db8f13f
Populate additional Config values, use company name and file name for preference path
2015-03-19 14:16:31 -07:00
Joshua Granick
941e55c90d
facepalm
2015-02-13 10:05:30 -08:00
Joshua Granick
ef66e10dd2
Assets prefix fix
2015-02-13 09:31:16 -08:00
Joshua Granick
643ff2e363
Fix HTML5 asset URL
2015-02-13 08:19:07 -08:00
Joshua Granick
62194c7842
Add Emscripten support
2015-02-12 19:04:57 -08:00
Joshua Granick
851931b220
Merge pull request #326 from ioga/assets-prefix
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Support custom prefix (root) for resources URLs in html5.
2015-02-11 09:06:31 -08:00
Joshua Granick
41fcc1f4df
Improve testing support
2015-01-29 12:00:58 -08:00
Ilia Glazkov
1dc7c513e4
Support custom prefix (root) for resources URLs in html5.
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Allow users to specify custom resources root in lime.embed.
2015-01-22 15:22:43 -08:00
vroad
17cb9e51b4
Work on node.js support
2014-11-02 23:38:29 +09:00
Joshua Granick
f409b5bc85
Fix FONT type
2014-08-13 10:42:15 -07:00
Joshua Granick
cd879b6287
Cleaner Neko init
2014-06-25 08:44:54 -07:00
Joshua Granick
ef4f191464
Expose Application.window, and define config.background for all platforms
2014-06-20 13:51:18 -07:00
Joshua Granick
0b6433d04d
Add Neko loader path init
2014-06-19 15:06:22 -07:00
Joshua Granick
536e2118b2
Assets improvements for HTML5
2014-06-19 00:51:57 -07:00
Joshua Granick
226e5e787a
Add URLLoader for HTML5, other platforms TBD
2014-06-19 00:51:57 -07:00
Joshua Granick
7e7755c539
Use 'create' instead of 'init' for consistency
2014-06-19 00:48:30 -07:00
Joshua Granick
0183e700be
Unify preloading code
2014-06-19 00:48:11 -07:00
Joshua Granick
d82cd0a43d
Initial OpenGL bindings
2014-06-19 00:33:35 -07:00
Joshua Granick
4818c02b1e
Start working on new architecture
2014-06-19 00:33:21 -07:00
underscorediscovery
e5a78f0415
Wrapper; template - fixing spaces
2014-02-08 16:23:45 -03:30
underscorediscovery
935df78fbf
Wrapper; Input; fixing neko mouse position being completely wrong. Problem due to stage scale mode not being set, meaning mStageScale was scaling the input event x/y according to that, blowing it up.
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Wrapper; Debug; general cleanup of _debug prints, these are now limited to debug builds so they don't allocate strings constantly or anything like that in release builds.
Wrapper; Audio; making sure audio is shutdown accordingly so it doesn't try update in the background
Wrapper; Lime; More cleanup, strict typing the lime config values as it hasn't fluxed in a long time, and is better typed.
Wrapper; template; updating to use typed lime config and stricter typing on items passed in
2014-01-28 03:00:39 -03:30
underscorediscovery
cc9ff9b882
Wrapper; Window; passing all of the window flags for config.
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Wrapper; Float32Array; The constructor was using length as a bytelength, instead of vert length (to match the webGL spec)
2013-12-11 21:59:10 -03:30
underscorediscovery
7b5f2dfaf3
Keys; Adding more enums for the keymaps, and fixing values from sdl2.
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Cleanup; Renaming LiME to Lime from legacy class name.
2013-12-09 18:05:22 -03:30
underscorediscovery
ba35d41715
Updating templates path
2013-11-28 01:23:25 -03:30