player-03
cd9f0225a1
Fix null pointer error in IOSPlatform.
2022-10-21 19:39:30 -04:00
Josh Tynjala
4c821525b4
CURLBindings: fix "Send failed since rewinding of the data stream failed" error with 302 redirect
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When CURLOPT_READDATA is specified, not only must we set CURLOPT_READFUNCTION, but we must also set CURLOPT_SEEKFUNCTION to ensure that the data can be resent if there's a redirect.
2022-10-13 11:56:53 -07:00
player-03
49d31c3947
Merge pull request #1581 from X-sam/patch-1
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Catch null pointer exception
2022-10-10 13:31:22 -04:00
Josh Tynjala
5b3641e78f
Fix command line arguments not being passed to HashLink on macOS
2022-10-10 09:40:08 -07:00
player-03
a37e139bdd
Add missing space.
2022-10-10 11:18:46 -04:00
Sam! Bonfante
4b02ba5e4b
Catch null pointer exception
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NPE was occurring in setPosition where parent.buffer was undefined.
2022-09-17 18:20:49 -04:00
player-03
f9827cf47e
Standardize formatting.
2022-09-07 15:57:53 -04:00
player-03
063cd0ab3b
Merge pull request #1558 from Stencyl/fix-ios-sound-pop
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Don't set AL.BYTE_OFFSET immediately after calling AL.sourcePlay
2022-09-07 15:56:56 -04:00
player-03
cbded74b42
Merge pull request #1529 from arm32x/fix/static-debug-build
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Fix `Main.cpp` template for `-static` `-debug` builds
2022-09-07 14:12:32 -04:00
player-03
637067932b
Merge pull request #1540 from player-03/linux_clipboard
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Work around unreliable clipboard on Linux.
2022-09-06 00:28:29 -04:00
player-03
2dbe7757ad
Merge pull request #1537 from player-03/isLocal
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Check all asset types if `type == null`.
2022-09-05 23:01:43 -04:00
player-03
80630a10fa
Merge pull request #1447 from chatziko/rootPath-improvements
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rootPath-related improvements
2022-09-05 22:56:53 -04:00
player-03
f2ffb83b45
Merge pull request #1528 from junsred/focus-back-to-textInput-after-setting-clipBoard
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focus back to textInput after setting clipBoard
2022-09-05 22:53:57 -04:00
Joseph Cloutier
214b5a526a
Improve clipboard documentation.
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I managed to track down the relevant lines of code, and they're actually
in SDL_x11clipboard.c rather than either of the files I suspected.
2022-09-05 22:25:13 -04:00
player-03
52bc8e40c9
Add explanatory comment.
2022-09-03 15:41:18 -04:00
player-03
f38119d181
Merge branch 'develop' into rootPath-improvements
2022-09-03 15:22:26 -04:00
player-03
312cccfeeb
Merge pull request #1577 from player-03/icon_priorities
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Don't prioritize SVG icons.
2022-09-03 14:54:20 -04:00
Josh Tynjala
4b04674ea4
JNI: use doc_gen instead of lime_doc_gen to allow OpenFL API docs to build
2022-09-01 18:15:41 -07:00
Chris Speciale
d4bcb31d06
Fix typo
2022-09-01 14:00:42 -04:00
Chris Speciale
31918f61cf
NativeHTTPRequest: Fix buffer management for neko
2022-09-01 09:51:49 -04:00
player-03
f177e62edf
Don't prioritize SVG icons.
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Instead, assume that any icon without a specified size can scale freely. This will typically still include SVGs.
2022-09-01 03:36:22 -04:00
Josh Tynjala
3b985979ac
release date
8.0.0
2022-08-30 13:46:16 -07:00
Shahar Marcus
d5bac69ff7
Update FileDialog.hx
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FileDialog.browse fixed for OPEN_FILE, OPEN_DIRECTORY. I changed formatting of the null check on SAVE to match the formatting in the file.
2022-08-30 09:28:55 -07:00
Josh Tynjala
770bf0e296
contributors
2022-08-08 13:25:39 -07:00
Josh Tynjala
42b85eb533
releasenote
2022-08-08 13:25:20 -07:00
Josh Tynjala
958d2fd49f
preliminary CHANGELOG (needs a release date!)
2022-08-08 13:10:16 -07:00
Josh Tynjala
88b4fdf888
lime.openfl.org
2022-07-28 16:54:37 -07:00
Chris Speciale
7a9a881b22
Remove TODO
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...Unfortunately, after a little bit of testing and a lot more thought and consideration, I've realized there really isn't a way to do this without doubling the allocation. Ouch.
2022-07-28 18:01:10 -04:00
Chris Speciale
4fdaefac23
Add TODO
2022-07-28 17:09:23 -04:00
Chris Speciale
592b3dbb4d
Merge pull request #1568 from Stencyl/fix-native-loadtext-request
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Fix NativeHTTPRequest.loadText
2022-07-28 16:40:35 -04:00
Josh Tynjala
372f79fd81
NativeMenuItem: fix wrong types on keyEquivalent and keyEquivalentModifiers
2022-07-26 11:30:28 -07:00
Justin Espedal
3644549574
Fix NativeHTTPRequest.loadText
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Followup to these two commits:
02617a854d
ad3a632927
In the second commit, the buildBuffer call in HTTPRequest was
found to conflict with the way local requests are made, with the
bytes being set directly. So buildBuffer was moved to NativeHTTPRequest
instead. Upon promise completion, now, the value of bytes should always
be correct, and buildBuffer need not be called.
But buildBuffer is called again in NativeHTTPRequest.loadText. For local
requests, this will lead to the same problem that the second commit
fixed (presumably), and for network requests, this leads to the nulled
out buffer being accessed a second time, resulting in a crash.
So since the received value of bytes is already correct and buildBuffer
is harmful, the buildBuffer call is removed from loadText.
Both local and network requests are happy now!
2022-07-22 23:19:46 +09:00
Josh Tynjala
862fe55b1c
Preloader: use ObjectMap instead of Map with bytesLoadedCache so that Dynamic can be a key when disable_preloader_assets flag is set
2022-07-20 11:54:21 -07:00
Josh Tynjala
aa1f305f9d
project.xml: add <config:air profile=value/> to optionally support custom AIR profiles on run
2022-07-19 11:10:49 -07:00
Josh Tynjala
5a494a1742
docs-theme: minor color tweak for links
2022-07-18 10:35:53 -07:00
Josh Tynjala
795b2fcace
docs-theme: dark mode support
2022-07-18 09:54:51 -07:00
Josh Tynjala
fd0fc3da48
HashLink: fix the ability to double-click the .app file on macOS to run it
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The HashLink executable expects hlboot.dat and libraries to be in the current working directory (it's not enough for them to be in the same directory as the executable). Make the .app file launch a shell script that 1) changes the current working directory 2) launches the HashLink executable
2022-07-13 10:01:57 -07:00
Josh Tynjala
06baca4396
README: use correct file name for installing nightly build
2022-07-11 15:29:28 -07:00
Josh Tynjala
f004b968d0
README: link to development builds shows only successful builds
2022-07-11 14:53:34 -07:00
player-03
2a81e10ba9
Merge pull request #1559 from mgambrell/develop
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vorbisfile.cpp - change free(x) to `delete x` (fixes #1556 )
2022-07-07 20:47:17 -04:00
Josh Tynjala
8d715cb741
docs website URL
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This may change, but this is where it is right now
2022-07-05 08:51:01 -07:00
Josh Tynjala
7e33d52645
docs: logo not required to be served from root of domain
2022-07-05 08:49:08 -07:00
mgambrell
0125e939a9
vorbisfile.cpp - change free(x) to delete x ( fixes #1556 )
2022-07-04 00:00:38 -05:00
Justin Espedal
b4110480c1
Don't set AL.BYTE_OFFSET immediately after calling AL.sourcePlay
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The sourcePlay call in NativeAudioSource.play is removed, since
setCurrentTime will always do that itself. Additionally, within
setCurrentTime, sourcePlay was happening before setting the byte
offset for non-streamed sounds.
This appears to fix the problem of sounds playing the first part
multiple times, described here:
https://community.openfl.org/t/sounds-play-twice-on-ios/12163
2022-07-04 12:17:43 +09:00
player-03
4f83af5848
Merge pull request #1545 from player-03/configChanges
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Suppress `uiMode` configuration changes.
2022-06-27 01:49:18 -04:00
player-03
b542d62429
Merge pull request #1552 from player-03/JNI_safety
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Rename `ForegroundWorker` → `JNISafety`.
2022-06-18 22:20:08 -04:00
Joseph Cloutier
da5704e263
Rename ForegroundWorker → JNISafety.
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This change places the focus on the one known use case, while clearing
up potential confusion caused by similar-sounding classes that function
totally differently.
2022-06-18 21:18:02 -04:00
Josh Tynjala
33502b099e
Preloader: if disable_preloader_assets is defined, keep the public API available
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Ensures that existing custom templates still work
2022-06-14 07:42:30 -07:00
Josh Tynjala
e3a755ff60
ManifestResources: use Dynamic instead of AssetLibrary when disable_preloader_assets is defined
2022-06-14 07:41:50 -07:00
Josh Tynjala
4e1974fc9f
ManifestResources: if disable_preloader_assets is defined, keep the public API available
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Ensures that existing custom templates still work
2022-06-14 07:07:22 -07:00