Commit Graph

2490 Commits

Author SHA1 Message Date
Joshua Granick
4b08e24f7d Update CHANGELOG 3.0.3 2016-07-27 11:23:33 -07:00
Joshua Granick
533287dbc7 Update to 3.0.3 2016-07-27 11:23:07 -07:00
Joshua Granick
15cdf18d0f Neko native bytes resize fix 2016-07-25 15:53:43 -07:00
Joshua Granick
de4243dea1 Make sure logging is enabled when running lime trace flash, as well 2016-07-25 12:38:56 -07:00
Joshua Granick
97d49b7078 Use the HTML5Helper to run flash -web builds 2016-07-25 12:22:46 -07:00
Joshua Granick
5e45f9f5ff Update CHANGELOG 3.0.2 2016-07-22 12:32:36 -07:00
Joshua Granick
ef8c910557 Update to 3.0.2 2016-07-22 12:32:29 -07:00
Joshua Granick
59406600c5 Implement Deflate/Zlib/GZip for HTML5, Deflate/Zlib/LZMA for Flash, other compress fixes 2016-07-22 11:25:08 -07:00
Joshua Granick
ece19ab611 Add -Dcairo support, for forcing Cairo on the native backend 2016-07-22 09:32:29 -07:00
Joshua Granick
2ec8a818f0 Minor cleanup 2016-07-22 08:28:00 -07:00
Joshua Granick
c94f3258c3 Try implementing Deflate for HTML5 2016-07-21 10:35:24 -07:00
Joshua Granick
ab2b58715b Fix null case on Neko 2016-07-20 20:50:51 -07:00
Joshua Granick
683094599a Move LZMA to utils.compress, add Deflate, GZip and Zlib compress/decompress support 2016-07-20 20:50:35 -07:00
Joshua Granick
5945147b8a Fix issue with not finding assets in Linux build 2016-07-20 14:16:05 -07:00
Joshua Granick
66412504e7 Update release date 3.0.1 2016-07-20 01:18:34 -07:00
Joshua Granick
28b9bd6ed6 Update CHANGELOG 2016-07-18 15:03:50 -07:00
Joshua Granick
2856e6ecd3 Update to 3.0.1 2016-07-18 15:03:43 -07:00
Joshua Granick
71616bf4dc Fix include/exclude filter (.flare was matching .fla) 2016-07-18 11:26:11 -07:00
James Gray
c1cd7f2ea9 console: loop mode specified at sound creation
FMOD uses loop mode to preprocess the sound.
2016-07-17 13:43:40 -05:00
Joshua Granick
f71119fa63 Fix double dispatch 2016-07-15 10:30:58 -07:00
Joshua Granick
357b682fb3 Fix output folder for HTML5 build types 2016-07-11 15:24:17 -07:00
Joshua Granick
82d63ae213 Windows static link fix 2016-07-11 15:03:40 -07:00
Valentin Lemière
e5664e5a77 AL function typo fix, Fix #775 2016-07-09 11:28:05 +02:00
Joshua Granick
b7ba1aeea3 Quick patch for Mac 3.0.0 2016-07-08 19:41:11 -07:00
Joshua Granick
ece95d8200 Update CHANGELOG 2016-07-08 16:11:09 -07:00
Joshua Granick
5b11cf539c Update to 3.0.0 2016-07-08 16:11:03 -07:00
Joshua Granick
e6c4e063c6 Comment no longer applies 2016-07-08 09:32:35 -07:00
Joshua Granick
a0c7669300 Add UIRequiresFullScreen key to iOS plist 2016-07-08 08:57:46 -07:00
Joshua Granick
50635da2ce Compile fix 2016-07-07 15:08:07 -07:00
Joshua Granick
07cb25ed0d Compile fix 2016-07-07 12:28:03 -07:00
Joshua Granick
550d0fba4f Update SVG tool 2016-07-07 12:08:36 -07:00
Joshua Granick
dbbe4ce9d3 Allow WebGL canvas to be premultiplied, better performance 2016-07-07 10:52:47 -07:00
Joshua Granick
b212acdbf3 Allow transparent window background 2016-07-07 10:45:38 -07:00
Joshua Granick
4ef38bd895 Build fix 2016-07-07 10:15:35 -07:00
Joshua Granick
170f07e58b Minor cleanup 2016-07-07 08:52:16 -07:00
Joshua Granick
aeed850ce6 Code completion improvement 2016-07-06 15:48:02 -07:00
Valentin Lemière
9fe3750653 Separate build types, use context variable in templates instead of hardcoding. Fix #353 2016-07-06 09:41:56 +02:00
Valentin Lemière
00b4999e8c The tools already define a desktop flag 2016-07-04 09:26:44 +02:00
Giuseppe Di Mauro
6111cf43e7 Fix floodFill with alpha on neko/cpp (#762) 2016-06-17 17:19:56 +02:00
Joshua Granick
5328df1ba7 Merge pull request #761 from azrafe7/fillrectalpha-dev
Fix fillRect behaviour when using alpha on neko/cpp (see #759 and #631)
2016-06-16 14:30:32 -07:00
azrafe7
8a76e2d58a Fix fillRect behaviour when using alpha on neko/cpp
see #759 and #631
2016-06-16 23:05:24 +02:00
Joshua Granick
f387b7eefc Change audioSource.pan to audioSource.position 2016-06-14 08:28:22 -07:00
Joshua Granick
7111b0747b Fix audioSource pan 2016-06-14 08:03:02 -07:00
Joshua Granick
6f9dda6f80 Implement audioSource.pan 2016-06-12 09:25:50 -07:00
player-03
f0c605d091 Added pre-build and post-build callbacks, as described in issue #612. (#731) 2016-06-09 12:19:43 +02:00
Valentin Lemière
668f59ae1c Use application relative asset path on desktop only, fix android asset loading 2016-06-07 15:52:39 +02:00
Joshua Granick
7d4eb9364e Exit if error code is not zero 2016-06-06 16:11:19 -07:00
Valentin Lemière
108bee184c Allow modification of project config in the command line (#687) 2016-06-06 14:56:27 +02:00
Valentin Lemière
9d51809c0d Load assets from next of the executable, #Fix openfl/723 (#719) 2016-06-06 14:56:05 +02:00
Valentin Lemière
485f942fb1 Print callstack when asset not found in debug mode (#721) 2016-06-06 14:55:08 +02:00