Commit Graph

255 Commits

Author SHA1 Message Date
Joshua Granick
60679bd514 Add more Window events 2014-07-09 17:16:36 -07:00
Joshua Granick
10a2a74cd8 Handle title and window flags 2014-07-09 15:39:02 -07:00
MattTuttle
fdec74b87a Preventing duplicate objects error in ByteArray.h 2014-07-08 15:55:03 -05:00
Joshua Granick
84fbffa923 Minor refactor 2014-07-08 11:56:25 -07:00
Joshua Granick
7df1416127 Remove PVRTC 2014-07-08 11:36:27 -07:00
Joshua Granick
43f6cb0693 Add JPG/PNG image loading 2014-07-08 11:35:04 -07:00
Matt Tuttle
9f6debd95b Adding JPEG/PNG file loading (PVRTC stub) 2014-07-08 11:21:44 -07:00
Joshua Granick
5fae3b4ff6 Set window size 2014-07-06 18:04:30 -07:00
Joshua Granick
dd91d80b2e Begin work on Module support 2014-06-26 07:37:15 -07:00
Joshua Granick
867d555076 Handle mouse event button ID on Flash and HTML5 2014-06-26 06:33:06 -07:00
Joshua Granick
d2f34a71dc Begin integrating Neko support 2014-06-25 14:34:27 -07:00
Joshua Granick
0d0a9ea3b1 Include button/id in mouse/touch events 2014-06-19 00:51:57 -07:00
Joshua Granick
82c52c44d4 Working on using flat event data, instead of event objects
Conflicts:
	tools/ndll/Linux64/lime.ndll
2014-06-19 00:51:49 -07:00
Michael Bickel
c45b5f52e4 first pass of adding flags for sdl (stencil and depthbuffer) 2014-06-19 00:50:30 -07:00
Joshua Granick
affe97e040 Fix Timer 2014-06-19 00:37:37 -07:00
Joshua Granick
714357cbc0 Begin to stub in support for image data 2014-06-19 00:37:37 -07:00
Joshua Granick
dcad37447e Fix Windows, minor refactor 2014-06-19 00:36:17 -07:00
Joshua Granick
d7064bd064 Fix Windows build 2014-06-19 00:36:04 -07:00
Joshua Granick
8fd0f13bc1 Slight refactor 2014-06-19 00:34:34 -07:00
Joshua Granick
e491460630 Working toward render timing 2014-06-19 00:34:14 -07:00
Joshua Granick
0f6adf39d7 Add WindowEvent 2014-06-19 00:34:01 -07:00
Joshua Granick
565c124c9f Working on event model 2014-06-19 00:33:47 -07:00
Joshua Granick
d82cd0a43d Initial OpenGL bindings 2014-06-19 00:33:35 -07:00
Joshua Granick
4818c02b1e Start working on new architecture 2014-06-19 00:33:21 -07:00
Joshua Granick
3fae4c1790 Merge project code with NME, for better collaboration. Update Build.xml to import settings from the shared build script in NME 2014-03-27 10:37:50 -07:00
Joshua Granick
933fec22ac Compile fixes 2014-03-18 22:59:11 -07:00
Joshua Granick
098b4328de Windows runtime fix 2014-03-18 16:58:38 -07:00
Joshua Granick
093760350e Merge pull request #39 from bendmorris/gamepad
Adding function to detect joystick names on Win/Mac/Linux.
2014-03-14 11:10:42 -07:00
Joshua Granick
4daa21ecdf Work on premultiplied alpha 2014-03-14 03:18:51 -07:00
Bryan Conrad
5eb972ac5e native s3d implementation 2014-03-13 19:45:05 -07:00
Valentin Lemière
ee37281c22 Fix keyCode 2014-03-10 17:28:16 +01:00
Joshua Granick
c56e6cafeb EGL context fix, minor Tizen cleanup 2014-02-26 00:43:18 -08:00
Joshua Granick
f0068906d6 Try uploading build files after completion 2014-02-17 09:30:37 -08:00
underscorediscovery
b1bba0cae7 Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Michael Bickel
17676b63b3 added missing ogl functions 2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950 Merge pull request #19 from Hasufel/master 2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2 Merge pull request #4 from RobDangerous/master
Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
Joshua Granick
43bc6dfe46 Updates for pre-multiplied alpha (thanks Hugh) 2014-02-06 16:31:22 -08:00
bendmorris
94a0ba8f2f Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.) 2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c Adding function to detect joystick names on Win/Mac/Linux. 2014-02-06 12:34:25 -05:00
Joshua Granick
0dcd4787c4 Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh) 2014-02-05 07:46:31 -08:00
Joshua Granick
36051e31c8 Remove viewport-per-drawcall data (thanks Hugh) 2014-02-04 11:02:20 -08:00
Joshua Granick
dc71c912c7 Fix GL drawArrays issue on desktop 2014-01-20 17:44:16 -08:00
Robert Konrad
d8cccc7f9a Implemented support for changing resolutions and going fullscreen. 2013-12-06 15:47:17 +01:00
Joshua Granick
b07b770db5 Add events when the GL rendering context is lost/restored (only affects old SDL backend and Android target right now) 2013-12-05 17:09:41 -08:00
underscorediscovery
f990832507 tidy; General tidying of code. 2013-12-04 07:40:01 -03:30
Joshua Granick
5999d4fefb Add AppRegistry 2013-12-03 23:11:55 -08:00
Joshua Granick
665f72edf1 Minor adjustments, and fixes to streaming audio 2013-12-02 02:17:32 -08:00
Joshua Granick
c7d151e9f8 Multitouch fix 2013-12-01 12:31:22 -08:00
Joshua Granick
2aaeb54cc5 Add Tizen support for landscape mode 2013-11-29 21:03:31 -08:00