Commit Graph

50 Commits

Author SHA1 Message Date
Joshua Granick
26a0b6a8f3 Fix README 2015-01-26 07:09:36 -08:00
Joshua Granick
1dcacbc69c No external OpenAL lib for Android target 2015-01-21 15:54:02 -08:00
Joshua Granick
db7f1f9f4f Updates for console targets 2015-01-20 10:28:39 -08:00
Joshua Granick
6925514ffc Some progress on Java GL, can run 'Hello World' 2014-12-05 14:38:38 -08:00
Joshua Granick
451a1ccc9a Add -dryrun flag for testing, improve the behavior of 'rebuild' 2014-11-20 09:43:27 -08:00
Joshua Granick
534a1f8c1e Rebuild both debug and release locally when using 'lime rebuild' again, rebuild the tools when using the '-rebuild' flag 2014-11-19 13:40:16 -08:00
Joshua Granick
362bda0504 Do not compile Lime debug binaries by default on rebuild 2014-11-13 09:58:48 -08:00
Joshua Granick
8cc187b583 Initial node.js support 2014-11-09 12:05:44 -08:00
Joshua Granick
c7c58959bd Don't sync Lime legacy repositories when running 'lime upgrade' 2014-10-01 13:49:19 -07:00
Joshua Granick
540aa48c39 Merge Aether tools 2014-09-30 17:41:57 -07:00
Joshua Granick
dae11f6511 Compile fix 2014-09-24 14:43:37 -07:00
Joshua Granick
ddb4b0ff8a Use 'lime-legacy' instead of 'legacy' in order to prevent name collisions 2014-09-24 14:26:49 -07:00
Joshua Granick
c6272146e0 lime-console fixes 2014-09-21 13:39:47 -07:00
Joshua Granick
8977ab0302 Add 'fulldebug' flag for Aether builds 2014-09-20 17:03:08 -07:00
Joshua Granick
c2ee469173 Install hxcpp as part of Lime setup 2014-09-17 12:24:06 -07:00
Joshua Granick
4d12330694 Add a Lime legacy path 2014-09-13 02:22:28 -07:00
Joshua Granick
6510d41c2c Emscripten fix 2014-08-29 12:39:15 -07:00
Joshua Granick
3a3d13a6c7 Compile fix 2014-08-20 14:43:05 -07:00
Joshua Granick
c4ea28e044 Add support for -static flag, initially on Windows 2014-08-15 13:16:19 -07:00
Joshua Granick
3384f0029c Lime console fixes 2014-08-05 13:20:25 -07:00
Joshua Granick
e4c23bbb67 Include fix 2014-07-16 11:26:09 -07:00
Joshua Granick
de9260a619 Guard Freetype reference 2014-07-15 22:42:20 -07:00
Joshua Granick
9fb90a59aa Temporarily use the Haxe format library to handle PNG assets on native platforms 2014-06-19 00:51:57 -07:00
Joshua Granick
c155c688eb No need to build shared libs 2014-06-19 00:37:37 -07:00
Joshua Granick
2ae4fef7ff Fix HTML5 stats, minor fixes 2014-06-19 00:37:37 -07:00
Joshua Granick
63264e7d2a Fix OpenFL native template order 2014-05-09 14:19:35 -07:00
Joshua Granick
a66d791a52 Improve 'lime upgrade' behavior and fix S3D builds 2014-04-21 13:35:07 -07:00
Joshua Granick
6dcaad86e6 Include lime-tools when performing 'lime upgrade' 2014-04-15 14:32:06 -07:00
underscorediscovery
bac1db5c0a Removing duplicate MediaPlayer include 2014-04-10 23:11:27 -02:30
Joshua Granick
618eee5e72 iOS fixes 2014-04-10 18:24:29 -07:00
Joshua Granick
aab783bef0 HXCPP fix 2014-04-10 13:20:50 -07:00
Joshua Granick
7939b8838d Require hxcpp, not hxlibc in new version 2014-04-07 17:17:35 -07:00
Joshua Granick
5886c963fd Fix Android library instantiation order 2014-03-06 11:23:09 -08:00
Joshua Granick
0389cbfe92 Fix NDLL include order for Emscripten 2014-03-04 12:05:02 -08:00
Joshua Granick
e175cfe154 Merge openfl-native templates 2014-02-13 09:41:09 -08:00
Joshua Granick
174623162f Don't list Lime samples when using OpenFL 2014-02-13 09:41:09 -08:00
Joshua Granick
7306ef8d36 Add lime-tools as dependency, move /examples to /samples for consistency, update HerokuShaders and SimpleOpenGL samples 2013-12-17 16:44:21 -08:00
Joshua Granick
4e01a41f6f For now, don't use lime templates with OpenFL 2013-12-01 15:35:13 -08:00
underscorediscovery
ba35d41715 Updating templates path 2013-11-28 01:23:25 -03:30
Joshua Granick
b2da64c536 Initial pass on renaming project code to lime 2013-11-27 18:05:59 -08:00
Joshua Granick
0376137f5a Fix tools reference 2013-11-26 12:14:25 -08:00
underscorediscovery
b4bc627a22 Fixing Android builds with missing dependencies, making sure templates are up to date. Fixing include.xml as well for that 2013-11-25 07:26:40 -03:30
underscorediscovery
b713cffcaa Adding new fixes for latest version of hxtools and hxlibc 2013-11-24 01:39:23 -03:30
underscorediscovery
60c4b7b2ca Adding new ndlls for arm7 on android and ios, with ios7 and xcode latest support. 2013-10-12 01:01:12 -02:30
underscorediscovery
86a8553056 Adding fix for broken html5 -minify flag and ensuring openfl-tools never ends up in code complete 2013-09-24 02:34:23 -02:30
underscorediscovery
aeb49d0523 updated to prevent interfering in code completion 2013-09-13 13:50:17 -02:30
underscorediscovery
fae2160243 Adding support for bootstrapping html5 libraries into haxe bindings for Libs.load 2013-08-14 02:05:36 -02:30
underscorediscovery
3e9db141f0 Fixing missing bin files the right way. Adding a bunch of fixes to window flags being passed in, adding multitouch support to iOS, testing touch and other events on iOS, adding window size fix on iOS, adding features for depth/stencil buffer 2013-07-17 19:00:35 -02:30
underscorediscovery
9df20d92cf Adding provisional html5 support, normal GL access appears to be working fine, but no Assets support and lacking ByteArray implementations to be fixed later. 2013-06-25 23:28:42 -02:30
underscorediscovery
7ce604c914 Adding initial commit 2013-06-23 00:24:09 -02:30