Joshua Granick
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26a0b6a8f3
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Fix README
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2015-01-26 07:09:36 -08:00 |
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Joshua Granick
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1dcacbc69c
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No external OpenAL lib for Android target
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2015-01-21 15:54:02 -08:00 |
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Joshua Granick
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db7f1f9f4f
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Updates for console targets
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2015-01-20 10:28:39 -08:00 |
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Joshua Granick
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6925514ffc
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Some progress on Java GL, can run 'Hello World'
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2014-12-05 14:38:38 -08:00 |
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Joshua Granick
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451a1ccc9a
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Add -dryrun flag for testing, improve the behavior of 'rebuild'
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2014-11-20 09:43:27 -08:00 |
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Joshua Granick
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534a1f8c1e
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Rebuild both debug and release locally when using 'lime rebuild' again, rebuild the tools when using the '-rebuild' flag
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2014-11-19 13:40:16 -08:00 |
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Joshua Granick
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362bda0504
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Do not compile Lime debug binaries by default on rebuild
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2014-11-13 09:58:48 -08:00 |
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Joshua Granick
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8cc187b583
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Initial node.js support
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2014-11-09 12:05:44 -08:00 |
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Joshua Granick
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c7c58959bd
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Don't sync Lime legacy repositories when running 'lime upgrade'
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2014-10-01 13:49:19 -07:00 |
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Joshua Granick
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540aa48c39
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Merge Aether tools
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2014-09-30 17:41:57 -07:00 |
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Joshua Granick
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dae11f6511
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Compile fix
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2014-09-24 14:43:37 -07:00 |
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Joshua Granick
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ddb4b0ff8a
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Use 'lime-legacy' instead of 'legacy' in order to prevent name collisions
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2014-09-24 14:26:49 -07:00 |
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Joshua Granick
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c6272146e0
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lime-console fixes
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2014-09-21 13:39:47 -07:00 |
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Joshua Granick
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8977ab0302
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Add 'fulldebug' flag for Aether builds
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2014-09-20 17:03:08 -07:00 |
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Joshua Granick
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c2ee469173
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Install hxcpp as part of Lime setup
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2014-09-17 12:24:06 -07:00 |
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Joshua Granick
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4d12330694
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Add a Lime legacy path
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2014-09-13 02:22:28 -07:00 |
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Joshua Granick
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6510d41c2c
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Emscripten fix
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2014-08-29 12:39:15 -07:00 |
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Joshua Granick
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3a3d13a6c7
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Compile fix
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2014-08-20 14:43:05 -07:00 |
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Joshua Granick
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c4ea28e044
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Add support for -static flag, initially on Windows
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2014-08-15 13:16:19 -07:00 |
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Joshua Granick
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3384f0029c
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Lime console fixes
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2014-08-05 13:20:25 -07:00 |
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Joshua Granick
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e4c23bbb67
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Include fix
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2014-07-16 11:26:09 -07:00 |
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Joshua Granick
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de9260a619
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Guard Freetype reference
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2014-07-15 22:42:20 -07:00 |
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Joshua Granick
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9fb90a59aa
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Temporarily use the Haxe format library to handle PNG assets on native platforms
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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c155c688eb
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No need to build shared libs
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2014-06-19 00:37:37 -07:00 |
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Joshua Granick
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2ae4fef7ff
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Fix HTML5 stats, minor fixes
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2014-06-19 00:37:37 -07:00 |
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Joshua Granick
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63264e7d2a
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Fix OpenFL native template order
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2014-05-09 14:19:35 -07:00 |
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Joshua Granick
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a66d791a52
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Improve 'lime upgrade' behavior and fix S3D builds
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2014-04-21 13:35:07 -07:00 |
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Joshua Granick
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6dcaad86e6
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Include lime-tools when performing 'lime upgrade'
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2014-04-15 14:32:06 -07:00 |
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underscorediscovery
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bac1db5c0a
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Removing duplicate MediaPlayer include
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2014-04-10 23:11:27 -02:30 |
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Joshua Granick
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618eee5e72
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iOS fixes
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2014-04-10 18:24:29 -07:00 |
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Joshua Granick
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aab783bef0
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HXCPP fix
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2014-04-10 13:20:50 -07:00 |
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Joshua Granick
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7939b8838d
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Require hxcpp, not hxlibc in new version
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2014-04-07 17:17:35 -07:00 |
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Joshua Granick
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5886c963fd
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Fix Android library instantiation order
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2014-03-06 11:23:09 -08:00 |
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Joshua Granick
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0389cbfe92
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Fix NDLL include order for Emscripten
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2014-03-04 12:05:02 -08:00 |
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Joshua Granick
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e175cfe154
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Merge openfl-native templates
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2014-02-13 09:41:09 -08:00 |
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Joshua Granick
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174623162f
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Don't list Lime samples when using OpenFL
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2014-02-13 09:41:09 -08:00 |
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Joshua Granick
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7306ef8d36
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Add lime-tools as dependency, move /examples to /samples for consistency, update HerokuShaders and SimpleOpenGL samples
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2013-12-17 16:44:21 -08:00 |
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Joshua Granick
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4e01a41f6f
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For now, don't use lime templates with OpenFL
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2013-12-01 15:35:13 -08:00 |
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underscorediscovery
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ba35d41715
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Updating templates path
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2013-11-28 01:23:25 -03:30 |
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Joshua Granick
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b2da64c536
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Initial pass on renaming project code to lime
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2013-11-27 18:05:59 -08:00 |
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Joshua Granick
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0376137f5a
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Fix tools reference
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2013-11-26 12:14:25 -08:00 |
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underscorediscovery
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b4bc627a22
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Fixing Android builds with missing dependencies, making sure templates are up to date. Fixing include.xml as well for that
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2013-11-25 07:26:40 -03:30 |
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underscorediscovery
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b713cffcaa
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Adding new fixes for latest version of hxtools and hxlibc
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2013-11-24 01:39:23 -03:30 |
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underscorediscovery
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60c4b7b2ca
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Adding new ndlls for arm7 on android and ios, with ios7 and xcode latest support.
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2013-10-12 01:01:12 -02:30 |
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underscorediscovery
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86a8553056
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Adding fix for broken html5 -minify flag and ensuring openfl-tools never ends up in code complete
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2013-09-24 02:34:23 -02:30 |
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underscorediscovery
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aeb49d0523
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updated to prevent interfering in code completion
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2013-09-13 13:50:17 -02:30 |
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underscorediscovery
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fae2160243
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Adding support for bootstrapping html5 libraries into haxe bindings for Libs.load
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2013-08-14 02:05:36 -02:30 |
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underscorediscovery
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3e9db141f0
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Fixing missing bin files the right way. Adding a bunch of fixes to window flags being passed in, adding multitouch support to iOS, testing touch and other events on iOS, adding window size fix on iOS, adding features for depth/stencil buffer
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2013-07-17 19:00:35 -02:30 |
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underscorediscovery
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9df20d92cf
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Adding provisional html5 support, normal GL access appears to be working fine, but no Assets support and lacking ByteArray implementations to be fixed later.
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2013-06-25 23:28:42 -02:30 |
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underscorediscovery
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7ce604c914
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Adding initial commit
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2013-06-23 00:24:09 -02:30 |
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