Commit Graph

12 Commits

Author SHA1 Message Date
Joshua Granick
093760350e Merge pull request #39 from bendmorris/gamepad
Adding function to detect joystick names on Win/Mac/Linux.
2014-03-14 11:10:42 -07:00
Bryan Conrad
5eb972ac5e native s3d implementation 2014-03-13 19:45:05 -07:00
underscorediscovery
b1bba0cae7 Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Joshua Granick
14ab05b950 Merge pull request #19 from Hasufel/master 2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2 Merge pull request #4 from RobDangerous/master
Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
bendmorris
94a0ba8f2f Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.) 2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c Adding function to detect joystick names on Win/Mac/Linux. 2014-02-06 12:34:25 -05:00
Joshua Granick
0dcd4787c4 Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh) 2014-02-05 07:46:31 -08:00
Robert Konrad
d8cccc7f9a Implemented support for changing resolutions and going fullscreen. 2013-12-06 15:47:17 +01:00
Joshua Granick
b07b770db5 Add events when the GL rendering context is lost/restored (only affects old SDL backend and Android target right now) 2013-12-05 17:09:41 -08:00
Joshua Granick
b2da64c536 Initial pass on renaming project code to lime 2013-11-27 18:05:59 -08:00
Joshua Granick
9141d52836 Import project/ code 2013-11-25 23:32:25 -08:00