Christopher Kaster
83c2f9ad30
remove redundant code for immersive mode, make immersive sticky and disable old fullscreen flags for android devices below api 19
2014-02-04 15:09:41 +01:00
Christopher Kaster
dec40dab5f
add support for android-19 immersive mode
2014-02-04 14:34:28 +01:00
Sven Bergström
76211190f8
Merge pull request #36 from kasoki/master
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fix samples (thanks @kasoki, I had missed these when searching for the location)
2014-02-03 14:42:55 -08:00
Christopher Kaster
e22309df9c
fix samples
2014-02-03 23:13:32 +01:00
Joshua Granick
3dee24c593
Merge pull request #33 from grapefrukt/aa-fallback
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Detects failure to create the SDL window or renderer and retries without...
2014-02-03 11:56:17 -08:00
Martin Jonasson
f63ab85861
Detects failure to create the SDL window or renderer and retries without some optional features. Also adds error messages when window/renderer creation does fail.
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Fixes #32
2014-02-01 13:46:44 +01:00
underscorediscovery
9099d89a67
Provisionally cleaning up older --macro calls from the build files.
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It seems keep is a macro in newer versions of haxe, and is the preferred
way anyway. I can't manage to get the compiler to remove the Main file
no matter what, so removing it provisionally. It causes FD and probably
more to choke on the code complete step when it throws errors from the
--macro option.
This can be readded if keep is really needed, but it doesn't appear to
be (or if it's using the incorrect keep syntax then that could be
corrected).
2014-02-01 05:45:51 -03:30
Joshua Granick
0c2ba2fa7c
Merge pull request #29 from massiveinteractive/fix/curl-header-size-limit
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Remove 512 size limit on CURL header
2014-01-31 10:03:27 -08:00
Mike Stead
bca02d6bf2
Remove limitation of 512 header size limit, instead use size based on header length.
2014-01-31 15:17:20 +11:00
Joshua Granick
218ecc3ce2
Simpler tRNS check
2014-01-30 12:51:45 -08:00
underscorediscovery
26af6c587b
Wrapper; Samples; fix audio sample to match latest wrapper api
2014-01-30 00:18:45 -03:30
underscorediscovery
3d3ab38023
Audio; refactor for the new helpers/platforms system, fixing looping in html5 and native to be more consistent across platforms
2014-01-29 23:40:48 -03:30
underscorediscovery
277cbf83a5
Wrapper; Audio; Making sure audio thread code only runs on native with thread options
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Wrapper; Template; updating html5 ApplicationMain.hx to have parity with new config typing.
2014-01-28 03:35:14 -03:30
underscorediscovery
935df78fbf
Wrapper; Input; fixing neko mouse position being completely wrong. Problem due to stage scale mode not being set, meaning mStageScale was scaling the input event x/y according to that, blowing it up.
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Wrapper; Debug; general cleanup of _debug prints, these are now limited to debug builds so they don't allocate strings constantly or anything like that in release builds.
Wrapper; Audio; making sure audio is shutdown accordingly so it doesn't try update in the background
Wrapper; Lime; More cleanup, strict typing the lime config values as it hasn't fluxed in a long time, and is better typed.
Wrapper; template; updating to use typed lime config and stricter typing on items passed in
2014-01-28 03:00:39 -03:30
underscorediscovery
69e74babc9
Revert "Wrapper; Lime; fix neko crash on shutting down from GC collecting in the background thread."
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This reverts commit 6ea46afb42 .
2014-01-28 00:41:58 -03:30
underscorediscovery
6ea46afb42
Wrapper; Lime; fix neko crash on shutting down from GC collecting in the background thread.
2014-01-28 00:35:54 -03:30
Joshua Granick
2793d14fc5
Update to 0.9.4
0.9.4
2014-01-27 12:21:42 -08:00
Joshua Granick
19eaafed85
Merge pull request #24 from dukope/master
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Fix software rendering issues
2014-01-27 11:05:13 -08:00
underscorediscovery
143d25bb11
Wrapper; Input; adding html5 gamepad support, still a few minor things to add (disconnect/reconnect like native) and initial event types for gamepad for native as well
2014-01-26 21:55:16 -03:30
Sven Bergström
6e7f85fb83
Update about_lime_wrapper.md
2014-01-26 18:47:37 -03:30
Sven Bergström
a886b9a920
Update about_lime_wrapper.md
2014-01-26 18:47:03 -03:30
Sven Bergström
e3c689d065
Update about_lime_wrapper.md
2014-01-26 18:46:38 -03:30
Sven Bergström
ce7f2dfa10
Update about_lime_wrapper.md
2014-01-26 18:46:17 -03:30
underscorediscovery
9ca359cdad
Wrapper; adding about file to explain setup, and philosophy
2014-01-26 18:43:45 -03:30
underscorediscovery
f7aefdc41d
Wrapper; Input; cleaning up input across html5/native , separating platform code into separate helper
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Wrapper; Input; mouse wheel events have their own handler/listener now, for forwarded through mouseup (makes no sense)
2014-01-26 18:42:29 -03:30
underscorediscovery
eba7d8aa9d
Wrapper; geometry; moving geometry to utils where it should be for parity with the rest of the API
2014-01-26 15:46:51 -03:30
underscorediscovery
37e23f3a3d
Wrapper; Template; cleanup older template code, and fix css to properly centre the canvas.
2014-01-26 15:10:49 -03:30
underscorediscovery
74429b0e36
Wrapper; soundManager2 Audio implementation for html5 lime standalone targets
2014-01-26 05:52:33 -03:30
underscorediscovery
e5678d47cd
Wrapper; Input; general cleanup and adding pressed/released/down state flags for testing state of keys in the update loop
2014-01-25 18:01:41 -03:30
underscorediscovery
e75fecaf8b
Wrapper; removing rogue traces
2014-01-25 04:06:43 -03:30
Joshua Granick
f70ac7a94e
Merge pull request #23 from BigZaphod/master
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Performance enhancement
2014-01-24 17:27:51 -08:00
Joshua Granick
7ab0953439
Fix software fallback on some older/more minimal graphic cards
2014-01-24 08:31:11 -08:00
Lucas Pope
cda7b69d1c
Fix low-quality software tile rasterization issues (See here for example: http://i.imgur.com/wcykqEo.png )
2014-01-24 22:59:58 +09:00
Lucas Pope
60facc4067
Set has_alpha flag correctly in 8-bit pngs with alpha (fixes software mode rendering to match hardware)
2014-01-24 22:51:36 +09:00
Sean Heber
80bfc72e73
Performance enhancement
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Improved tile performance by using reserve() to alloc the size of the
arrays internally all at once instead of on-demand since this is way
faster. In my test case this made a significant impact. Also attempting
to get the compiler to avoid some other more hidden copying.
2014-01-23 21:14:39 -06:00
Joshua Granick
d03a82d6ca
Update to 0.9.3
0.9.3
2014-01-21 18:44:14 -08:00
Joshua Granick
dc71c912c7
Fix GL drawArrays issue on desktop
2014-01-20 17:44:16 -08:00
Joshua Granick
bc59abc6c1
Rebuild fix
2014-01-10 22:54:22 -08:00
Joshua Granick
9750bc7d70
Minor run fix
2014-01-10 13:15:00 -08:00
Joshua Granick
9cd63539f6
Fix occasional crash in ColorMatrixFilter
2014-01-10 10:18:18 -08:00
Joshua Granick
a36e0e38d7
Fix rebuild for Wii U
2014-01-03 12:19:33 -08:00
Sven Bergström
43d92fed35
Noting the value of the magic number
2014-01-03 15:31:24 -03:30
Sven Bergström
11f47e1c78
Merge pull request #15 from grapefrukt/panfix
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Fix for panning issue with OpenAL from @grapefrukt
2014-01-03 10:49:54 -08:00
Martin Jonasson
ad0f915c88
Pans the sound along a semi circle in front of the listener instead of moving just sideways. This makes it possible to pan a sound slightly to one side, as opposed to the earlier all-or-nothing behavior.
2014-01-03 16:36:46 +01:00
Joshua Granick
246b02311d
Merge pull request #2 from sergey-miryanov/master
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Allow to pass haxe string as java Object to JNI
2014-01-02 14:29:56 -08:00
sergey-miryanov
94d58bfc9a
Fix import of View in Extension.java
2014-01-02 15:24:41 +06:00
sergey-miryanov
c46127743e
Add mainView property to Extension
2014-01-02 03:43:07 +06:00
sergey-miryanov
51535a2ce8
Merge branch 'master' of https://github.com/openfl/lime
2014-01-01 21:26:42 +06:00
Joshua Granick
65e7b0b390
Update README.md
2013-12-31 16:03:48 -08:00
Joshua Granick
7dd9477ec9
Update README.md
2013-12-31 15:59:02 -08:00