Joshua Granick
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117d775813
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Vector2/doc updates
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2018-07-17 13:40:19 -07:00 |
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guruas3
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00cfbb6349
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Remove traces from HTML5Window
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2018-07-17 13:39:21 -07:00 |
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Joshua Granick
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89cc10b039
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Improve Matrix3 to allow for Vector2 re-use, cleanup Matrix4, add documentation
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2018-07-16 15:52:25 -07:00 |
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Joshua Granick
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6aea860c22
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Fix HTML5 resizable window
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2018-07-16 09:39:00 -07:00 |
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Joshua Granick
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79c0158d11
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Finish Matrix3 docs
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2018-07-16 08:48:48 -07:00 |
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Joshua Granick
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0af093afdb
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Documentation updates, Matrix improvements
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2018-07-13 23:06:18 -07:00 |
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Joshua Granick
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da40e5de93
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Fix replay of native audio source
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2018-07-13 15:17:25 -07:00 |
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Joshua Granick
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a4e2663d0a
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Doc gen fixes
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2018-07-13 13:04:17 -07:00 |
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Joshua Granick
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4f1048e6f9
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Initial Harfbuzz bindings for HashLink
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2018-07-13 11:02:02 -07:00 |
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Joshua Granick
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52686c4134
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Progress on native Harfbuzz bindings for HashLink target
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2018-07-12 21:56:06 -07:00 |
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Joshua Granick
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0c567fac0e
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Fix HashLink support
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2018-07-12 20:01:54 -07:00 |
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Joshua Granick
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2cd04ea4a3
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Documentation improvements
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2018-07-12 18:13:08 -07:00 |
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Joshua Granick
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0d32168696
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Shorten Neko traces including a GL context
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2018-07-12 16:32:23 -07:00 |
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Joshua Granick
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8a6a0922eb
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Expose stage and element on Window (Flash and HTML5), restore AIR multi-window support
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2018-07-12 12:20:08 -07:00 |
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Joshua Granick
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c4e3224c00
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Make documentation style more consistent, finish documenting Image for now
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2018-07-11 10:44:13 -07:00 |
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Joshua Granick
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22965fa6f5
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Documentation update
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2018-07-10 16:49:02 -07:00 |
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Joshua Granick
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ab1075c70a
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Compile fix
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2018-07-10 16:28:50 -07:00 |
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Joshua Granick
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734ba1071f
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Update lime.media.AudioContext, update lime.media for docs
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2018-07-10 16:24:08 -07:00 |
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Joshua Granick
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072843d18e
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Update API docs to specify paths that aren't available on certain platforms
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2018-07-10 16:23:28 -07:00 |
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Joshua Granick
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4c7ef66128
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Some docs work
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2018-07-10 12:06:04 -07:00 |
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Joshua Granick
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22ae2111bb
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Fix docs and compile
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2018-07-09 19:23:32 -07:00 |
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Joshua Granick
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a675720aa5
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Speed up compilation, compile fix
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2018-07-09 15:50:14 -07:00 |
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Joshua Granick
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6ae72ea462
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Native cleanup, merge lime.ui.Mouse into Window
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2018-07-09 15:31:55 -07:00 |
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Joshua Granick
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90916418a0
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Doc fixes
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2018-07-07 11:29:26 -07:00 |
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Joshua Granick
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cba70332e5
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Add Mouse.visible, move cursor backend for HTML5 to window
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2018-07-07 11:11:22 -07:00 |
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Joshua Granick
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ead5cd8946
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Flash fixes
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2018-07-07 11:10:57 -07:00 |
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Joshua Granick
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ec1359fb20
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Fix AIR target, enable support without tools
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2018-07-07 07:31:47 -07:00 |
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Joshua Granick
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cd7d2b3fcf
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AIR window fixes
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2018-07-07 05:48:40 -07:00 |
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Joshua Granick
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cda51acedc
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Documentation fix
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2018-07-05 16:27:35 -07:00 |
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Joshua Granick
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9c9f0006da
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Documentation fixes
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2018-07-05 15:15:32 -07:00 |
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Joshua Granick
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c9d522da6b
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Minor fixes
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2018-07-05 14:58:29 -07:00 |
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Joshua Granick
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cbf6a85e49
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Minor fixes
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2018-07-05 14:17:47 -07:00 |
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Joshua Granick
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1a93d95638
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Add onWindowCreate, rename onWindowCreate to onCreateWindow
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2018-07-05 12:04:44 -07:00 |
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Joshua Granick
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305163e4d8
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Compile fix
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2018-07-05 11:38:14 -07:00 |
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Joshua Granick
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e5f5610c44
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createWindow should return Window instance
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2018-07-05 11:37:46 -07:00 |
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Joshua Granick
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911e099240
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Change GLUtils to GLProgram/GLShader fromSource/fromSources
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2018-07-05 09:34:01 -07:00 |
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Joshua Granick
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5feb863e1f
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Implement HB getGlyphInfo and position, add buffer.clusterLevel
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2018-07-05 09:34:01 -07:00 |
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Joshua Granick
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fc56de8f32
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Merge Harfbuzz bindings
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2018-07-05 09:34:00 -07:00 |
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Joshua Granick
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5528c9b88a
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Minor fixes
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2018-07-05 09:34:00 -07:00 |
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Joshua Granick
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b076f95dc7
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Refactor, make Preloader created by default, onUpdate on Application, app.createWindow, merge win/context attributes
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2018-07-05 09:34:00 -07:00 |
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Joshua Granick
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59520c26cb
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Rough pass at refactoring app.Config into Window and new RenderContextAttributes and Meta
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2018-07-05 09:34:00 -07:00 |
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Joshua Granick
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01afb34e42
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Work in progress, refactor Application create and GL fixes
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2018-07-05 09:34:00 -07:00 |
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Joshua Granick
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5229a70764
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Compile fix
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2018-07-05 09:33:59 -07:00 |
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Joshua Granick
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31375e5da4
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Refactor OpenGL context, WebGL only on HTML5, GLES + WebGL on mobile, all types on desktop
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2018-07-05 09:33:59 -07:00 |
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Joshua Granick
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68deec6149
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Work on RenderContext, rename .element and .sprite to .dom and .flash (for consistency)
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2018-07-05 09:33:59 -07:00 |
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Joshua Granick
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f830f5758d
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Rename CanvasRenderContext to Canvas2DRenderContext
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2018-07-05 09:33:59 -07:00 |
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Joshua Granick
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355aa29d56
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Move update/frameRate to Window and flatten Application convenience callbacks to fire only from the primary window
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2018-07-05 09:33:59 -07:00 |
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Joshua Granick
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9a0c65ed2e
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Refactor API for clarity and future changes
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2018-07-05 09:33:58 -07:00 |
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