Commit Graph

14 Commits

Author SHA1 Message Date
Joshua Granick
b2da64c536 Initial pass on renaming project code to lime 2013-11-27 18:05:59 -08:00
underscorediscovery
ba7a87c2eb Examples; Cleaning up examples code, commenting and fixing project details. 2013-11-27 17:45:02 -03:30
underscorediscovery
7a8325de37 Renaming project files and updating changes file. Temporarily keeping luxe specific build file in here. 2013-09-11 17:36:22 -02:30
underscorediscovery
336ca6ddce Fixing android timing issues, and cpu usage on desktop. Must investigate full frame speed (not limited) as build tools always pass in a default value. Also including newer android java code from nme 2013-09-11 14:58:24 -02:30
underscorediscovery
79cf1173c5 Cleaning up project names from old naming 2013-07-19 02:57:43 -02:30
underscorediscovery
46a9fac71c Adding a minor sleep period to not spend 100% cpu. 2013-07-17 21:36:47 -02:30
underscorediscovery
83b9bd60a9 Fixing silly mistake in example project 2013-07-17 19:08:22 -02:30
underscorediscovery
9934fb853e Updating the random indexes to work on mobile. Todo:Try all the shaders and find the best ones. 2013-07-17 14:03:40 -02:30
underscorediscovery
c2abc010ea Fixing template files for legitimate iOS builds 2013-07-17 13:52:49 -02:30
underscorediscovery
6c61d16c3f Adding asset folders 2013-06-26 16:14:39 -02:30
underscorediscovery
ccb154fd2b Renaming to LiME 2013-06-25 03:38:35 -02:30
underscorediscovery
edf15b6806 Tidying constructor calls and passing nmegl reference through ready instead for now 2013-06-23 15:20:41 -02:30
underscorediscovery
7911fae295 Reorganising classes and structure, changing how render and update loops are accessed for clarity and better code 2013-06-23 03:16:12 -02:30
underscorediscovery
7ce604c914 Adding initial commit 2013-06-23 00:24:09 -02:30