mikkelmr
376b40b7f0
Make XMLHttpRequest work on Internet Explorer 11 also.
2016-12-19 14:51:03 +01:00
Joshua Granick
3a609c1515
Update CHANGELOG
3.5.1
2016-12-16 14:09:49 -08:00
Joshua Granick
8627a7c107
Update to 3.5.1
2016-12-16 14:09:00 -08:00
Joshua Granick
11e7a76978
Update SVG tool
2016-12-16 14:04:40 -08:00
Joshua Granick
5878752a9e
Update SVG tool
2016-12-16 13:38:00 -08:00
Joshua Granick
bc91351d3e
Tag files for C++ release, even on debug builds, unless -Dlime-debug
2016-12-15 21:40:37 -08:00
Joshua Granick
f358c92002
Fix 'cannot find build target by' error, increase consistency of C++ builds
2016-12-15 21:04:44 -08:00
Joshua Granick
44e79554e1
Include project file name on iOS xcodebuild, in case a second project file is found
2016-12-15 12:46:56 -08:00
Joshua Granick
c40679b30e
Do not include ARMV7 by default for iOS deployment >= 7
2016-12-15 12:46:27 -08:00
Joshua Granick
df3ea897fd
Update iOS Xcode project template
2016-12-15 12:45:42 -08:00
Joshua Granick
8a2b92394f
Compile fix
2016-12-14 18:42:01 -08:00
Joshua Granick
23ed1bf8ae
Update CI script
2016-12-14 17:10:07 -08:00
Joshua Granick
2a30f13935
Haxelib path fix
2016-12-14 17:04:25 -08:00
Joshua Granick
819df22018
Fix path override for haxelib with version set
2016-12-14 16:57:35 -08:00
Joshua Granick
a09c49d986
Docs fix
2016-12-14 12:48:15 -08:00
Joshua Granick
943d4128ad
Validate haxelibs in HXP projects
2016-12-13 21:46:19 -08:00
Joshua Granick
1ad14bf7d3
Asset manifest improvements
2016-12-12 18:16:41 -08:00
Joshua Granick
614f07d3d5
Add more fields
2016-12-12 16:47:07 -08:00
Joshua Granick
89eb883bb0
Progress on a smarter asset manifest system
2016-12-12 16:32:56 -08:00
Joshua Granick
5944ef267a
Compile fix
2016-12-12 13:32:53 -08:00
Joshua Granick
ad446b98e8
Merge pull request #857 from Laerdal/refactor/assets2
...
Refactor Assets.hx
2016-12-12 11:34:45 -08:00
Joshua Granick
bfa04d0ff2
Merge pull request #860 from player-03/develop
...
Fix HXP projects.
2016-12-12 11:31:09 -08:00
Joseph Cloutier
9838b4ea1e
Fix HXP projects.
2016-12-12 13:08:34 -05:00
Danny Wilson
a230f44f56
Make Assets.isValidImage at least check for null
2016-12-12 15:49:49 +01:00
Danny Wilson
b294c54206
Asset and AssetLibrary code de-duplication
...
- Add getAsset and loadAsset dispatching functions
- Add AssetCache exists and set
- De-duplicate symbol splitting code
- Remove unneeded casts of AssetType to String
2016-12-12 14:13:27 +01:00
Joshua Granick
368fcac38d
Compile fix
2016-12-11 14:22:25 -08:00
Joshua Granick
23782e51d8
Compile fix
2016-12-11 14:17:04 -08:00
Joshua Granick
ca9082cca8
Compile fix
2016-12-11 14:16:10 -08:00
Joshua Granick
61fec3eefe
Push asset logic deeper into 'loadFrom*' static methods and AssetLibrary
2016-12-11 13:50:34 -08:00
Joshua Granick
a575907cdc
Fix Android so READ_PHONE_STATE is not a required permission
2016-12-09 11:26:00 -08:00
Joshua Granick
c2437cd291
Keep DefaultAssetLibrary
2016-12-09 10:37:26 -08:00
Joshua Granick
4250669695
Minor HTTPRequest fix
2016-12-09 09:55:31 -08:00
Joshua Granick
f67a50f87b
Closer to Mac C# builds
2016-12-07 22:32:57 -08:00
Joshua Granick
f77bcca328
Compile fix
2016-12-07 22:32:35 -08:00
Joshua Granick
d93eb97508
Add C# support to Mac
2016-12-07 22:11:37 -08:00
Joshua Granick
c96cb19ad1
Merge changes
2016-12-07 22:11:02 -08:00
Greg Caldwell
89d3f85028
Add support for anisotropic filtering through GL extension
2016-12-07 21:31:19 -08:00
jgranick
c9a6bb0a68
Build fix
2016-12-07 16:30:23 -08:00
Joshua Granick
d0bc66bc65
Update CHANGELOG
3.5.0
2016-12-07 16:04:36 -08:00
Joshua Granick
2574600ac1
Fix provisioning profile value in Xcode project template
2016-12-07 15:42:16 -08:00
Joshua Granick
4102f59578
Fix black screen on iOS
2016-12-07 15:41:59 -08:00
Joshua Granick
d83d3becd9
Adjust dummy character logic
2016-12-07 13:43:50 -08:00
Joshua Granick
ccbebea07a
HTML5 text input fix
2016-12-07 13:30:30 -08:00
Joshua Granick
86906b9e58
Compile fix
2016-12-07 13:23:51 -08:00
Joshua Granick
11be0782b4
Work on iOS identity/provisioning
2016-12-07 13:03:24 -08:00
Joshua Granick
4456672cfe
Fix ACTIVATE on iOS
2016-12-07 12:28:25 -08:00
Joshua Granick
8152f8f554
Handle variable length string values from OpenGL binding
2016-12-07 11:59:56 -08:00
Joshua Granick
2f1383a89f
Improve error handling when shader does not compile
2016-12-07 11:59:35 -08:00
Joshua Granick
4ce9b9c2dc
SDL supports changing window resizable now ( resolve openfl/openfl#1373 )
2016-12-07 10:42:58 -08:00
Joshua Granick
78bc7aa6a3
Fix window.setTitle, use .c_str() instead of .__s for native HxString type
2016-12-07 10:34:44 -08:00